Interactive Web Development With Three Js And A Frame


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Interactive Web Development with Three.js and A-Frame


Interactive Web Development with Three.js and A-Frame

Author: Alessandro Straccia

language: en

Publisher: Orange Education Pvt Ltd

Release Date: 2024-04-22


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Build rich Creative Technology projects using 3D, AR, and VR KEY FEATURES ● Master creative development principles, covering design, coding, and user experience. ● Develop advanced skills in Three.js and A-Frame for immersive 3D graphics. ● Build engaging AR and VR experiences for the web, integrating cutting-edge tech for enhanced user immersion. DESCRIPTION Embark on an amazing journey into the world of Creative Development with this comprehensive guide. From the basics of Three.js and A-Frame, each chapter adds more knowledge and techniques to empower creative developers to navigate the world of Creative Development. Readers will learn to build games and commercial applications using advanced technologies such as AR and VR. The book explores the key aspects of Creative Development for the web, delving into in-depth themes such as dealing with 3D files, setting up materials and textures, interacting with 3D objects, and understanding the concepts of animation loop and real-time rendering. Next, it moves on to navigate the main aspects of webAR and webVR, introducing readers to the fantastic 3D framework A-Frame. Readers will dive deep into the A-Frame workflow, learning tips and tricks to build and manage components, ultimately enabling them to deliver professional quality AR and VR experiences. In the final chapter, readers will be presented with Creative Development best practices and several real-world project templates, ready to be used and adapted for their own projects. WHAT WILL YOU LEARN ● Attain a comprehensive understanding of creative development for web environments and its applications. ● Utilize Three.js and A-Frame frameworks to create stunning 3D graphics and immersive virtual experiences. ● Learn to build engaging games and practical commercial applications blending creativity with functionality. ● Gain practical insights into creative development through real-world code examples and customizable templates. ● Explore the intricacies of web-based augmented reality (WebAR) and virtual reality (WebVR) technologies to develop immersive web experiences. ● Seamlessly integrate 3D graphics, video elements, and animations using code, enabling you to construct dynamic and interactive web applications. WHO IS THIS BOOK FOR? This book is ideal for web developers, 3D, video, and animation enthusiasts with development skills aiming to create dynamic web experiences. Also suitable for seasoned developers transitioning to Creative Development, covering Three.js, A-Frame basics, and AR/VR concepts. Whether beginner or experienced, this handbook offers practical, in-depth guidance to elevate proficiency in web-based Creative Development. TABLE OF CONTENTS 1. Getting Started with Three.js 2. Our First Scene 3. Interacting with Our Scene 4. Adding Some Realism 5. Post Processing 6. Introduction to WebAR and WebVR 7. Creating Your First WebAR Experience 8. Creating Your First WebVR Experience 9. Useful Boilerplates to Start Your Projects Index

Interactive Web Development With Three.js and A-Frame: Create Captivating Visualizations and Projects in Immersive Creative Technology for 3D, WebAR, and WebVR Using Three.js and A-Frame


Interactive Web Development With Three.js and A-Frame: Create Captivating Visualizations and Projects in Immersive Creative Technology for 3D, WebAR, and WebVR Using Three.js and A-Frame

Author: Alessandro Straccia

language: en

Publisher: Orange Education Pvt Limited

Release Date: 2024-04-22


DOWNLOAD





Build rich Creative Technology projects using 3D, AR, and VR Key Features● Master creative development principles, covering design, coding, and user experience. ● Develop advanced skills in Three.js and A-Frame for immersive 3D graphics. ● Build engaging AR and VR experiences for the web, integrating cutting-edge tech for enhanced user immersion. Book Description Embark on an amazing journey into the world of Creative Development with this comprehensive guide. From the basics of Three.js and A-Frame, each chapter adds more knowledge and techniques to empower creative developers to navigate the world of Creative Development. Readers will learn to build games and commercial applications using advanced technologies such as AR and VR. The book explores the key aspects of Creative Development for the web, delving into in-depth themes such as dealing with 3D files, setting up materials and textures, interacting with 3D objects, and understanding the concepts of animation loop and real-time rendering. Next, it moves on to navigate the main aspects of webAR and webVR, introducing readers to the fantastic 3D framework A-Frame. Readers will dive deep into the A-Frame workflow, learning tips and tricks to build and manage components, ultimately enabling them to deliver professional quality AR and VR experiences. In the final chapter, readers will be presented with Creative Development best practices and several real-world project templates, ready to be used and adapted for their own projects. What you will learn ● Attain a comprehensive understanding of creative development for web environments and its applications. ● Utilize Three.js and A-Frame frameworks to create stunning 3D graphics and immersive virtual experiences. ● Learn to build engaging games and practical commercial applications blending creativity with functionality. ● Gain practical insights into creative development through real-world code examples and customizable templates. ● Explore the intricacies of web-based augmented reality (WebAR) and virtual reality (WebVR) technologies to develop immersive web experiences. ● Seamlessly integrate 3D graphics, video elements, and animations using code, enabling you to construct dynamic and interactive web applications. Table of Contents 1. Getting Started with Three.js 2. Our First Scene 3. Interacting with Our Scene 4. Adding Some Realism 5. Post Processing 6. Introduction to WebAR and WebVR 7. Creating Your First WebAR Experience 8. Creating Your First WebVR Experience 9. Useful Boilerplates to Start Your Projects Index

The Infinite Retina


The Infinite Retina

Author: Irena Cronin

language: en

Publisher: Packt Publishing Ltd

Release Date: 2025-02-28


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An insightful look into how spatial computing is transforming seven major industries today—from healthcare to retail and finance—and what it means for businesses and consumers This second edition explores the impact of generative AI, Apple Vision Pro, and Meta Quest, while offering a critical perspective on challenges like data privacy, automation, and ethical concerns Key Features Explore spatial computing's shift from theory to real-world use by Apple, Meta, and Tesla Examine spatial computing disruptions across seven industries with expert insights on real-world applications Analyze generative AI and Apple Vision Pro's impact on retail, healthcare, and finance Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionWhat is Spatial Computing, and why are companies like Tesla, Apple, and Meta investing billions into it? In The Infinite Retina, Irena Cronin and Robert Scoble explore how spatial computing—where humans and machines interact in a digital–physical space—has progressed beyond theory into real-world applications. This second edition has many substantial updates, including two new chapters on the relevance of Generative AI in Spatial Computing and a new chapter on the impact of Apple Vision Pro. Each existing chapter has been updated to have the most current information and commentary. The book offers a fresh look at seven major industries, including healthcare and retail, featuring updated case studies, expert commentary, and real-world examples. Additionally, it addresses crucial risks and challenges, such as data privacy, automation's impact on employment, and ethical concerns. This edition moves beyond speculation to critically analyze what Spatial Computing means for businesses and individuals today.What you will learn Explore how spatial computing is applied today, with examples from Apple, Meta, Tesla, and other major players Analyze the economic and ethical challenges of spatial computing, including automation and privacy Understand generative AI's influence on spatial computing, from creativity to automation Investigate industry-specific case studies, from autonomous vehicles to retail and finance Gain expert insights into industry trends, including potential career paths in the spatial computing revolution Discover how virtual reality and augmented reality will change healthcare Who this book is for The Infinite Retina is for anyone interested in the future of technology and how augmented reality and spatial computing (among other developments) will affect both businesses and the individual.