Writing Linux Device Drivers Pdf

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Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization

Author: Kaiwan N Billimoria
language: en
Publisher: Packt Publishing Ltd
Release Date: 2021-03-19
Discover how to write high-quality character driver code, interface with userspace, work with chip memory, and gain an in-depth understanding of working with hardware interrupts and kernel synchronization Key FeaturesDelve into hardware interrupt handling, threaded IRQs, tasklets, softirqs, and understand which to use whenExplore powerful techniques to perform user-kernel interfacing, peripheral I/O and use kernel mechanismsWork with key kernel synchronization primitives to solve kernel concurrency issuesBook Description Linux Kernel Programming Part 2 - Char Device Drivers and Kernel Synchronization is an ideal companion guide to the Linux Kernel Programming book. This book provides a comprehensive introduction for those new to Linux device driver development and will have you up and running with writing misc class character device driver code (on the 5.4 LTS Linux kernel) in next to no time. You'll begin by learning how to write a simple and complete misc class character driver before interfacing your driver with user-mode processes via procfs, sysfs, debugfs, netlink sockets, and ioctl. You'll then find out how to work with hardware I/O memory. The book covers working with hardware interrupts in depth and helps you understand interrupt request (IRQ) allocation, threaded IRQ handlers, tasklets, and softirqs. You'll also explore the practical usage of useful kernel mechanisms, setting up delays, timers, kernel threads, and workqueues. Finally, you'll discover how to deal with the complexity of kernel synchronization with locking technologies (mutexes, spinlocks, and atomic/refcount operators), including more advanced topics such as cache effects, a primer on lock-free techniques, deadlock avoidance (with lockdep), and kernel lock debugging techniques. By the end of this Linux kernel book, you'll have learned the fundamentals of writing Linux character device driver code for real-world projects and products. What you will learnGet to grips with the basics of the modern Linux Device Model (LDM)Write a simple yet complete misc class character device driverPerform user-kernel interfacing using popular methodsUnderstand and handle hardware interrupts confidentlyPerform I/O on peripheral hardware chip memoryExplore kernel APIs to work with delays, timers, kthreads, and workqueuesUnderstand kernel concurrency issuesWork with key kernel synchronization primitives and discover how to detect and avoid deadlockWho this book is for An understanding of the topics covered in the Linux Kernel Programming book is highly recommended to make the most of this book. This book is for Linux programmers beginning to find their way with device driver development. Linux device driver developers looking to overcome frequent and common kernel/driver development issues, as well as perform common driver tasks such as user-kernel interfaces, performing peripheral I/O, handling hardware interrupts, and dealing with concurrency will benefit from this book. A basic understanding of Linux kernel internals (and common APIs), kernel module development, and C programming is required.
Linux Device Drivers Development

Develop Linux device drivers from scratch, with hands-on guidance focused on embedded systems, covering key subsystems like I2C, SPI, GPIO, IRQ, and DMA for real-world hardware integration using kernel 4.13 Key Features Develop custom drivers for I2C, SPI, GPIO, RTC, and input devices using modern Linux kernel APIs Learn memory management, IRQ handling, DMA, and the device tree through hands on examples Explore embedded driver development with platform drivers, regmap, and IIO frameworks Book DescriptionLinux kernel is a complex, portable, modular and widely used piece of software, running on around 80% of servers and embedded systems in more than half of devices throughout the World. Device drivers play a critical role in how well a Linux system performs. As Linux has turned out to be one of the most popular operating systems used, the interest in developing proprietary device drivers is also increasing steadily. This book will initially help you understand the basics of drivers as well as prepare for the long journey through the Linux Kernel. This book then covers drivers development based on various Linux subsystems such as memory management, PWM, RTC, IIO, IRQ management, and so on. The book also offers a practical approach on direct memory access and network device drivers. By the end of this book, you will be comfortable with the concept of device driver development and will be in a position to write any device driver from scratch using the latest kernel version (v4.13 at the time of writing this book).What you will learn Use kernel facilities to develop powerful drivers Develop drivers for widely used I2C and SPI devices and use the regmap API Write and support devicetree from within your drivers Program advanced drivers for network and frame buffer devices Delve into the Linux irqdomain API and write interrupt controller drivers Enhance your skills with regulator and PWM frameworks Develop measurement system drivers with IIO framework Get the best from memory management and the DMA subsystem Access and manage GPIO subsystems and develop GPIO controller drivers Who this book is for This book is ideal for embedded systems developers, engineers, and Linux enthusiasts who want to learn how to write device drivers from scratch. Whether you're new to kernel development or looking to deepen your understanding of subsystems like I2C, SPI, and IRQs, this book provides practical, real-world instructions tailored for working with embedded Linux platforms. Foundational knowledge of C and basic Linux concepts is recommended.
Linux Sound Programming

Program audio and sound for Linux using this practical, how-to guide. You will learn how to use DSPs, sampled audio, MIDI, karaoke, streaming audio, and more. Linux Sound Programming takes you through the layers of complexity involved in programming the Linux sound system. You’ll see the large variety of tools and approaches that apply to almost every aspect of sound. This ranges from audio codecs, to audio players, to audio support both within and outside of the Linux kernel. What You'll Learn Work with sampled audio Handle Digital Signal Processing (DSP) Gain knowledge of MIDI Build a Karaoke-like application Handle streaming audio Who This Book Is For Experienced Linux users and programmers interested in doing multimedia with Linux.