Worst Case Execution Time Aware Compilation Techniques For Real Time Systems


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Worst-Case Execution Time Aware Compilation Techniques for Real-Time Systems


Worst-Case Execution Time Aware Compilation Techniques for Real-Time Systems

Author: Paul Lokuciejewski

language: en

Publisher: Springer Science & Business Media

Release Date: 2010-09-24


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For real-time systems, the worst-case execution time (WCET) is the key objective to be considered. Traditionally, code for real-time systems is generated without taking this objective into account and the WCET is computed only after code generation. Worst-Case Execution Time Aware Compilation Techniques for Real-Time Systems presents the first comprehensive approach integrating WCET considerations into the code generation process. Based on the proposed reconciliation between a compiler and a timing analyzer, a wide range of novel optimization techniques is provided. Among others, the techniques cover source code and assembly level optimizations, exploit machine learning techniques and address the design of modern systems that have to meet multiple objectives. Using these optimizations, the WCET of real-time applications can be reduced by about 30% to 45% on the average. This opens opportunities for decreasing clock speeds, costs and energy consumption of embedded processors. The proposed techniques can be used for all types real-time systems, including automotive and avionics IT systems.

High Performance Embedded Computing


High Performance Embedded Computing

Author: Luis Miguel Pinho

language: en

Publisher: CRC Press

Release Date: 2022-09-01


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Nowadays, the prevalence of computing systems in our lives is so ubiquitous that we live in a cyber-physical world dominated by computer systems, from pacemakers to cars and airplanes. These systems demand for more computational performance to process large amounts of data from multiple data sources with guaranteed processing times. Actuating outside of the required timing bounds may cause the failure of the system, being vital for systems like planes, cars, business monitoring, e-trading, etc. High-Performance and Time-Predictable Embedded Computing presents recent advances in software architecture and tools to support such complex systems, enabling the design of embedded computing devices which are able to deliver high-performance whilst guaranteeing the application required timing bounds. Technical topics discussed in the book include: Parallel embedded platforms Programming models Mapping and scheduling of parallel computations Timing and schedulability analysis Runtimes and operating systemsThe work reflected in this book was done in the scope of the European project P SOCRATES, funded under the FP7 framework program of the European Commission. High-performance and time-predictable embedded computing is ideal for personnel in computer/communication/embedded industries as well as academic staff and master/research students in computer science, embedded systems, cyber-physical systems and internet-of-things.

Advances on P2P, Parallel, Grid, Cloud and Internet Computing


Advances on P2P, Parallel, Grid, Cloud and Internet Computing

Author: Fatos Xhafa

language: en

Publisher: Springer

Release Date: 2018-10-16


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This book presents the latest research findings, as well as innovative theoretical and practical research results, methods and development techniques related to P2P, grid, cloud and Internet computing. It also reveals the synergies among such large scale computing paradigms. P2P, Grid, Cloud and Internet computing technologies have rapidly become established as breakthrough paradigms for solving complex problems by enabling aggregation and sharing of an increasing variety of distributed computational resources on a large scale. Grid computing originated as a paradigm for high-performance computing, offering an alternative to expensive supercomputers through different forms of large-scale distributed computing. P2P computing emerged as a new paradigm following on from client-server and web-based computing and has proved useful in the development of social networking, B2B (Business to Business), B2C (Business to Consumer), B2G (Business to Government), and B2E (Business to Employee). Cloud computing has been described as a “computing paradigm where the boundaries of computing are determined by economic rationale rather than technical limits”. Cloud computing has fast become the computing paradigm with applicability and adoption in all domains and providing utility computing at large scale. Lastly, Internet computing is the basis of any large-scale distributed computing paradigm; it has very quickly developed into a vast and flourishing field with enormous impact on today’s information societies and serving as a universal platform comprising a large variety of computing forms such as grid, P2P, cloud and mobile computing.