The Game Production Handbook


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The Game Production Handbook


The Game Production Handbook

Author: Heather Maxwell Chandler

language: en

Publisher: Jones & Bartlett Publishers

Release Date: 2014


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Updated to reflect the rapidly evolving game development landscape, industry veteran Heather Chandler continues to educate game enthusiasts on the procedures and processes of game production. This Third Edition presents information that a producer, lead, or studio manager must know to successfully develop a game from concept to gold master.

Fundamentals of Game Development


Fundamentals of Game Development

Author: Heather Chandler

language: en

Publisher: Jones & Bartlett Learning

Release Date: 2011-08-24


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What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.

The Game Production Handbook


The Game Production Handbook

Author: Heather Maxwell Chandler

language: en

Publisher: Jones & Bartlett Publishers

Release Date: 2009


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This handbook focuses on the major production issues of game development, including managing tasks and schedules, organizing and motivating a team, creating an efficient art program and engineering the design production pipeline. This second edition also includes interviews with industry experts.