The Deadlands
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In the Deadlands
Author: David Gerrold
language: en
Publisher: BenBella Books, Inc.
Release Date: 2014-01-28
David Gerrold burst onto the science fiction scene in the late sixties with more Hugo and Nebula nominations than any other writer had ever received at the beginning of his career. His first collection of stories, With a Finger in My I, showcased his remarkable range. The jewel in that collection was "In the Deadlands," a bizarre and disturbing journey into a landscape of madness—not so much a story as a sculpture made of words. Nominated for the Nebula award for best novelette of the year, "In the Deadlands" has been out of print for 40 years. This new collection contains all the stories from With a Finger in My I, plus four other works written in the same period, with revealing notes from the author.
The Grand Mystics Saga
Author: Lee Wright
language: en
Publisher: Newman Springs Publishing
Release Date: 2023-09-05
Deep in his secret underground chambers, the dark wizard Cyrus Mandalin studies his most beloved and prized treasure, the ancient tome known as The Simvac. Centuries old, this book of dark magic has been the cause of violent bloodshed and world wars, ever since its creation by the ancient druid order from the dawn of time. It had taken Cyrus years to learn how to translate the forgotten language in which The Simvac had been written, but now that he has finally found a way, the magic he would soon possess would make him the most powerful man alive. In Minion City, the young sorcerer Mordain has been summoned to a secret meeting, by none other than King Henrey the Third himself. This meeting would bring together a team, consisting of the most powerful mages and experienced fighters that the world has ever seen. Once united, they learn they have been called together by these ancient sentient beings known as the Grand Mystics of Ire. The strange thing is that no one seems to know anything about these Grand Mystics, only that they are asking Mordain and the others to come to their aid. Whispers of war, high treason against the monarchs of the land, give birth to violent conflicts and deadly confrontations. Entire races of creatures have been transformed into undead, vicious monsters, bent on killing and destroying everything in their path. It seems that no matter where one turns, dark magic is taking control, and no one seems to know exactly who can be trusted. Mordain and his companions find themselves forced on a path that will change their lives forever. If they do not act quickly, it may be too late. Too late not only to save themselves, but to save the entire world from the dark magic that threatens to destroy them all.