Tensor Voting

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Tensor Voting

Author: Philippos Mordohai
language: en
Publisher: Springer Nature
Release Date: 2022-06-01
This lecture presents research on a general framework for perceptual organization that was conducted mainly at the Institute for Robotics and Intelligent Systems of the University of Southern California. It is not written as a historical recount of the work, since the sequence of the presentation is not in chronological order. It aims at presenting an approach to a wide range of problems in computer vision and machine learning that is data-driven, local and requires a minimal number of assumptions. The tensor voting framework combines these properties and provides a unified perceptual organization methodology applicable in situations that may seem heterogeneous initially. We show how several problems can be posed as the organization of the inputs into salient perceptual structures, which are inferred via tensor voting. The work presented here extends the original tensor voting framework with the addition of boundary inference capabilities; a novel re-formulation of the framework applicable to high-dimensional spaces and the development of algorithms for computer vision and machine learning problems. We show complete analysis for some problems, while we briefly outline our approach for other applications and provide pointers to relevant sources.
A Computational Framework for Segmentation and Grouping

This book represents a summary of the research we have been conducting since the early 1990s, and describes a conceptual framework which addresses some current shortcomings, and proposes a unified approach for a broad class of problems. While the framework is defined, our research continues, and some of the elements presented here will no doubt evolve in the coming years.It is organized in eight chapters. In the Introduction chapter, we present the definition of the problems, and give an overview of the proposed approach and its implementation. In particular, we illustrate the limitations of the 2.5D sketch, and motivate the use of a representation in terms of layers instead.In chapter 2, we review some of the relevant research in the literature. The discussion focuses on general computational approaches for early vision, and individual methods are only cited as references. Chapter 3 is the fundamental chapter, as it presents the elements of our salient feature inference engine, and their interaction. It introduced tensors as a way to represent information, tensor fields as a way to encode both constraints and results, and tensor voting as the communication scheme. Chapter 4 describes the feature extraction steps, given the computations performed by the engine described earlier. In chapter 5, we apply the generic framework to the inference of regions, curves, and junctions in 2-D. The input may take the form of 2-D points, with or without orientation. We illustrate the approach on a number of examples, both basic and advanced. In chapter 6, we apply the framework to the inference of surfaces, curves and junctions in 3-D. Here, the input consists of a set of 3-D points, with or without as associated normal or tangent direction. We show a number of illustrative examples, and also point to some applications of the approach. In chapter 7, we use our framework to tackle 3 early vision problems, shape from shading, stereo matching, and optical flow computation. In chapter 8, we conclude this book with a few remarks, and discuss future research directions.We include 3 appendices, one on Tensor Calculus, one dealing with proofs and details of the Feature Extraction process, and one dealing with the companion software packages.
Computer Vision -- ECCV 2006

Author: Aleš Leonardis
language: en
Publisher: Springer Science & Business Media
Release Date: 2006-04-28
The four-volume set comprising LNCS volumes 3951/3952/3953/3954 constitutes the refereed proceedings of the 9th European Conference on Computer Vision, ECCV 2006, held in Graz, Austria, in May 2006. The 192 revised papers presented were carefully reviewed and selected from a total of 811 papers submitted. The four books cover the entire range of current issues in computer vision. The papers are organized in topical sections on recognition, statistical models and visual learning, 3D reconstruction and multi-view geometry, energy minimization, tracking and motion, segmentation, shape from X, visual tracking, face detection and recognition, illumination and reflectance modeling, and low-level vision, segmentation and grouping.