Tangible Interactive Systems


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Tangible Interactive Systems


Tangible Interactive Systems

Author: Guy André Boy

language: en

Publisher: Springer

Release Date: 2016-04-21


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Distinguishing between tangible user interfaces (TUI) and tangible interactive systems (TISs), this book takes into account not only the user interfaces but also looks at how interaction can be enabled by using digital information through the physical environment. TISs go far beyond the concept of tangible user interfaces, addressing large complex systems in the framework of human-centred design and putting the human at the center of the design process from the start. How can human-centered designers grasp the real world with computers? This question is explored by looking at concepts such as innovation, complexity, flexibility, maturity, stability, sustainability and art to see whether we can assess both physical and figurative tangibility during the design process before product delivery. Concepts like creativity, design thinking and team spirit are fundamental to TIS’s human-centered design, and are presented together with human-systems integration (HSI), agile development and formative evaluations to build a greater understanding of this new area of research. Tangible Interactive Systems would be an essential read to designers, academics and other professionals concerned with product design within HCI, industrial design, virtual engineering and other related areas.

Tangible User Interfaces


Tangible User Interfaces

Author: Orit Shaer

language: en

Publisher: Now Publishers Inc

Release Date: 2010


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In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in order to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge. This paper examines the existing body of work on Tangible User Interfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this field. We then present TUIs in a broader context, survey application domains, and review frameworks and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, psychology, and philosophy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limitations of TUIs and chart directions for future research.

Engineering Interactive Systems


Engineering Interactive Systems

Author: Jan Gulliksen

language: en

Publisher: Springer Science & Business Media

Release Date: 2008-12-18


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Engineering Interactive Systems 2007 is an IFIP working conference that brings together researchers and practitioners interested in strengthening the scientific foun- tions of user interface design, examining the relationship between software engine- ing (SE) and human–computer interaction (HCI) and on how user-centerd design (UCD) could be strengthened as an essential part of the software engineering process. Engineering Interactive Systems 2007 was created by merging three conferences: • HCSE 2007 – Human-Centerd Software Engineering held for the first time. The HCSE Working Conference is a multidisciplinary conference entirely dedicated to advancing the basic science and theory of human-centerd software systems engineering. It is organized by IFIP WG 13.2 on Methodologies for User-Centerd Systems Design. • EHCI 2007 – Engineering Human Computer Interaction was held for the tenth time. EHCI aims to investigate the nature, concepts, and construction of user interfaces for software systems. It is organized by IFIP WG 13.4/2.7 on User Interface Engineering. • DSV-IS 2007 – Design, Specification and Verification of Interactive Systems was held for the 13th time. DSV-IS provides a forum where researchers wo- ing on model-based techniques and tools for the design and development of - teractive systems can come together with practitioners and with those working on HCI models and theories.