Skillful Minds Cbse Coding Ai Robotics Class 1 Computer Book With Ict Fundamentals Edition 2 For Academic Year 2025 26 35 Sessions Learn Coding With Pictoblox Junior Blocks 21st Century Skills


Download Skillful Minds Cbse Coding Ai Robotics Class 1 Computer Book With Ict Fundamentals Edition 2 For Academic Year 2025 26 35 Sessions Learn Coding With Pictoblox Junior Blocks 21st Century Skills PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Skillful Minds Cbse Coding Ai Robotics Class 1 Computer Book With Ict Fundamentals Edition 2 For Academic Year 2025 26 35 Sessions Learn Coding With Pictoblox Junior Blocks 21st Century Skills book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

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SKILLFUL MINDS CBSE Coding, AI, Robotics Class 1 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26| 35+ Sessions| Learn Coding with PictoBlox Junior Blocks| 21st Century Skills


SKILLFUL MINDS CBSE Coding, AI, Robotics Class 1 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26| 35+ Sessions| Learn Coding with PictoBlox Junior Blocks| 21st Century Skills

Author: Pankaj Kumar Verma

language: en

Publisher: STEMpedia

Release Date: 2024-11-01


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35+ ENGAGING CLASSROOM AND LAB ACTIVITIES: Students engage in hands-on AI lab activities to understand basic computer skills. These activities promote creativity and critical thinking in a fun, interactive setting, which is essential for early technology and coding education. 21ST CENTURY SKILLS: Students can develop essential 21st-century skills with our innovative CBSE curriculum. The computer book for class 1 focuses on creative problem-solving, digital literacy, and algorithmic thinking. It prepares them for a technology-driven future and enhances their collaboration skills. BASIC COMPUTER KNOWLEDGE: The course content introduces kids to basic computer operations, including MS Office and Internet navigation. This foundation builds their technological proficiency and digital confidence from a young age. CODE WITH PICTOBLOX JUNIOR BLOCKS: The coding book for class 1 incorporates PictoBlox Jr. Blocks to provide an intuitive coding platform. It's block coding for juniors makes it accessible and engaging, encouraging them to explore algorithmic thinking and digital creativity. INTERACTIVE AND AI AND ROBOTICS KITS: Quarky's DIY AI and Robotics Kits offer kids a practical, hands-on approach to learning robotics and artificial intelligence. These kits nurture early curiosity and technical skills. Table of Contents 1. Know Your Computer: Fundamentals of Computer, Computer Lab Rules, and activities focused on computer parts, typing, and mouse usage. 2. Fun with Paint: MS Paint, Lab activities for drawing objects and symbols using MS Paint. 3. Algorithmic Thinking: Introduction to algorithms, Recognizing patterns and loops in computational thinking. 4. Into the World of Coding: Coding with PictoBlox Jr. blocks, coding terminologies and functions, and Lab activities, including coding exercises and sprite manipulation. 5. Into Robotics: Learn about robots and their capabilities, get an Introduction to Quarky, and Participate in Lab activities to experience Quarky's features and programming. 6. Into the AI: Exploring the concept of intelligence in technology, Introduction to facial detection technology, and Lab activity to create a project using AI features.

SKILLFUL MINDS CBSE AI, Coding, Robotics Class 2 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26| Lab Activities|PictoBlox Junior Blocks| MS Paint | 21st Century Skills


SKILLFUL MINDS CBSE AI, Coding, Robotics Class 2 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26| Lab Activities|PictoBlox Junior Blocks| MS Paint | 21st Century Skills

Author: Pankaj Kumar Verma

language: en

Publisher: STEMpedia

Release Date: 2024-11-01


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INTERACTIVE SOFTWARE TOOLS: The computer book for class 2 uses Tux Paint, PictoBlox Jr. blocks, and Quarky, engaging students with interactive software and hands-on robotics activities. This approach makes learning more dynamic and enjoyable for kids. COMPREHENSIVE LEARNING: The class 2 coding book offers 18 lab activities and 18 classroom learning sessions, providing a balanced mix of practical and theoretical knowledge. FOCUS ON MODERN TECHNOLOGIES: The class 2 CBSE curriculum emphasizes computers, horizontal block coding, Artificial Intelligence, and Robotics, preparing students for the ever-evolving technological landscape. DIGITAL CERTIFICATION: Students must submit 5 lab activities online to earn a digital certificate accredited by STEMpedia, STEM.org, and ARTPARK. This process encourages practical learning and acknowledges their achievements. RICH EDUCATIONAL CONTENT: Lesson plans and lecture slides include a mix of textual, imagery, and video-based content. This class 2 computer book diversity caters to different learning styles and enhances overall understanding.​ Table of Contents Know Your Computer: Understand what a computer is, its parts, types, and uses, compare humans vs. computers, and lab activities related to computer parts, keyboard, and mouse. Fun with Paint: Introduction to TUX Paint, its parts, using designer tools in TUX Paint, and lab activities, including coloring and drawing. Critical Thinking and Analysis: Develop decision-making skills, understand patterns and loops, and learn about decoding and sequencing. Into the World of Coding: An introduction to PictoBlox Junior Blocks, a grasp of creative thinking and algorithms, and lab activities on creating codes, stories, and movements in PictoBlox. Into the Robotics: Learn about robots and their capabilities, Introduction to Quarky and its functionalities, and lab activities, such as traffic light simulation and robot movements. Into the AI: Understand what intelligence is and lab activities on face filters and balloon popping with hand detection using AI features.

SKILLFUL MINDS CBSE Coding, AI Robotics Class 3 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26 | Learn Block Coding with PictoBlox, MS Word, MS Paint, Robotics with Quarky


SKILLFUL MINDS CBSE Coding, AI Robotics Class 3 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26 | Learn Block Coding with PictoBlox, MS Word, MS Paint, Robotics with Quarky

Author: Pankaj Kumar Verma

language: en

Publisher: STEMpedia

Release Date: 2024-11-01


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COMPREHENSIVE COMPUTER BASICS: Students learn about computer components, Windows GUI, and applications like Notepad and WordPad. This builds a strong foundation in computer skills for Class 3 students. CREATIVE DESIGN WITH PAINT TOOLS: The computer course for class 3 teaches the use of MS Paint and Tux Paint, focusing on design and basic graphic usage. Students enhance their digital artistic skills through these tools. FOUNDATIONAL CODING AND ALGORITHMS: Students develop an understanding of algorithmic thinking and programming basics, engaging in hands-on coding with PictoBlox. This foundational approach introduces them to the world of coding. LEARN INTRODUCTION TO MS OFFICE: The computer book for class 3 students familiarizes them with MS Word and MS Excel 2016. Our CBSE curriculum for class 3 covers font manipulation, document management, cell management, and auto-drag features. These skills are crucial for developing digital literacy. EXPLORING ROBOTICS AND AI: Our class 3 robotics and AI book includes exploring the functionalities of the Quarky Robot and the basics of Artificial Intelligence, such as face detection techniques. As a result, students get exposed to activity-based learning and the applications of modern technology. Table of Contents 1. Know Your Computer: Acquire foundational knowledge of computer components, Windows GUI, and basic applications like Notepad and WordPad. 2. Fun with Paint: Master the interfaces and tools of MS Paint and Tux Paint, focusing on design and basic graphic manipulation. 3. Introduction to Algorithm and Coding: Develop a foundational understanding of algorithmic thinking, programming basics, and hands-on coding using PictoBlox. 4. Introduction to MS Word: Familiarise with the MS Word 2016 interface, font manipulation, and essential document management techniques. 5. Introduction to MS Excel: Understand the basics of MS Excel 2016, including cell management and auto drag features. 6. Sketch with PictoBlox: Dive into digital sketching using PictoBlox Pen Extension and create basic shapes and patterns. 7. Fun with Robotics: Explore the functionalities and applications of the Quarky Robot in the modern technological landscape. 8. Game Development: Understand the fundamentals of game development using PictoBlox and the role of variables in games. 9. Learn About AI: Grasp the basics of Artificial Intelligence and its applications, and delve into face detection techniques. 10. Capstone Project: Apply the accumulated skills in a comprehensive project, showcasing proficiency in computer science, coding, AI, and robotics