Skillful Minds Cbse Coding Ai Robotics Class 3 Computer Book With Ict Fundamentals Edition 2 For Academic Year 2025 26 Learn Block Coding With Pictoblox Ms Word Ms Paint Robotics With Quarky

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SKILLFUL MINDS CBSE Coding, AI Robotics Class 3 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26 | Learn Block Coding with PictoBlox, MS Word, MS Paint, Robotics with Quarky

COMPREHENSIVE COMPUTER BASICS: Students learn about computer components, Windows GUI, and applications like Notepad and WordPad. This builds a strong foundation in computer skills for Class 3 students. CREATIVE DESIGN WITH PAINT TOOLS: The computer course for class 3 teaches the use of MS Paint and Tux Paint, focusing on design and basic graphic usage. Students enhance their digital artistic skills through these tools. FOUNDATIONAL CODING AND ALGORITHMS: Students develop an understanding of algorithmic thinking and programming basics, engaging in hands-on coding with PictoBlox. This foundational approach introduces them to the world of coding. LEARN INTRODUCTION TO MS OFFICE: The computer book for class 3 students familiarizes them with MS Word and MS Excel 2016. Our CBSE curriculum for class 3 covers font manipulation, document management, cell management, and auto-drag features. These skills are crucial for developing digital literacy. EXPLORING ROBOTICS AND AI: Our class 3 robotics and AI book includes exploring the functionalities of the Quarky Robot and the basics of Artificial Intelligence, such as face detection techniques. As a result, students get exposed to activity-based learning and the applications of modern technology. Table of Contents 1. Know Your Computer: Acquire foundational knowledge of computer components, Windows GUI, and basic applications like Notepad and WordPad. 2. Fun with Paint: Master the interfaces and tools of MS Paint and Tux Paint, focusing on design and basic graphic manipulation. 3. Introduction to Algorithm and Coding: Develop a foundational understanding of algorithmic thinking, programming basics, and hands-on coding using PictoBlox. 4. Introduction to MS Word: Familiarise with the MS Word 2016 interface, font manipulation, and essential document management techniques. 5. Introduction to MS Excel: Understand the basics of MS Excel 2016, including cell management and auto drag features. 6. Sketch with PictoBlox: Dive into digital sketching using PictoBlox Pen Extension and create basic shapes and patterns. 7. Fun with Robotics: Explore the functionalities and applications of the Quarky Robot in the modern technological landscape. 8. Game Development: Understand the fundamentals of game development using PictoBlox and the role of variables in games. 9. Learn About AI: Grasp the basics of Artificial Intelligence and its applications, and delve into face detection techniques. 10. Capstone Project: Apply the accumulated skills in a comprehensive project, showcasing proficiency in computer science, coding, AI, and robotics
Mathematics the First Step

The book intended exclusively for the usage of students, teachers and persons who are related to competitive exams. The book is based on our experience over the past 8 years and design on the basis of current competitive level of Engineering like IIT JEE mains/ Advanced, MHT-CET, BITSAT + NTSE, KVPY, Olympiad, IIT Foundation + CAT and other state engineering exams in India, where 1194938 i.e. around 12 Lakh of students (Year 2016) write a single engineering exam. As an educator, I understand the student’s need of these topics and the difficulties faces by students in transition from standard 10th to 11th class. As students enter their 11th standard, they find a substantial change in the course content and level of difficulty. They find some totally new concepts of Mathematics, widely used in Physics and Chemistry. They may be completely unfamiliar with concepts of absolute value, Interval Methods, Set Notation, inequalities etc. The book has been prepared for them to learn the concepts of algebra from basic to advanced level of thinking. The book is prepared to serve as a bridge for 10th to 11th standards, CAT aspirants etc. Software engineers can also be in benefit in writing the code due to concepts clarity. The book contains the following Learning Methodology. (i) Basic concepts and easy learning. (ii) Necessary examples and experiments for beginners level to expert. (iii) Psychology of student’s brain and their thinking. (iv) Pictorial view of problems and solutions. (v) Challenging problems (Ultimate Finish – for Top All India Rankers between 1 - 500). (vi) Exercises and Assignments to test the understanding and growing knowledge. (vii) Sample Test Paper to have experience before actual exam. (viii) Puzzles and interactive learning to keep interest. (ix) How to make notes to up-to-date and add your thinking inside the book. (x) Archive of IIT-JEE Mains/Advanced. (xi) All types of questions (Single and Multi-correct, Integer Type, Comprehension, Assertion-reason, Matrix-Match) i.e Subjective and Objective both.