Skillful Minds Cbse Ai Coding And Robotics Class 7 Computer Textbook With Fundamentals Of Ict Edition 2 For Academic Year 2025 26 Lab Activities Windows 10 Picsart App Pictoblox Ai And Coding

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SKILLFUL MINDS CBSE AI, Coding and Robotics Class 7 Computer Textbook with Fundamentals of ICT (Edition 2) for Academic Year 2025-26 |Lab Activities| Windows 10| PicsArt App| PictoBlox AI and Coding

COMPREHENSIVE INTRODUCTION TO ICT AND PROGRAMMING: Our computer books for class 7 students can help you begin the journey with a solid Information and Communication Technology (ICT) foundation, learning about computer types, operating systems, and data representation. Through hands-on lab activities like creating digital collages and programming with PictoBlox, students apply their knowledge in real-world scenarios, enhancing their understanding of coding basics and variables. DEVELOP NEW-AGE CODING SKILLS: The CBSE class 7 coding book progresses to more complex programming concepts such as loops, functions, and bug resolution, helping students refine their coding skills. Lab exercises, such as game development and problem-solving algorithms, offer practical experience that fosters critical thinking and analytical skills essential for future technological challenges. IN-DEPTH EXPLORATION OF ARTIFICIAL INTELLIGENCE: Students delve into the fascinating world of AI, exploring topics from speech recognition to computer vision. They learn to create projects like face detection systems and chatbots, which demonstrate the application of AI in everyday life. This exposure sparks interest in cutting-edge technology and prepares students for advanced studies in AI. ROBOTICS AND PRACTICAL APPLICATION: The robotics section introduces students to the mechanics and applications of robots, enhancing their understanding of line-following and self-driving robots. Students gain hands-on experience building and programming robots through structured lab activities, equipping them with skills to participate in robotics competitions and future engineering tasks. WEB DEVELOPMENT AND REAL-WORLD IT SKILLS: In the final chapters of our CBSE class 7 computer book, students explore web development, learning HTML fundamentals such as tags, attributes, and document structure. They create and style web pages, culminating in a comprehensive project that combines all learned skills. This practical application ensures students are well-prepared to use their IT skills in real-world environments. Table of Contents 1. Basics of ICT: Delve into the foundational concepts of ICT, exploring computer types, generations, data representation, number systems, and basic windows 10 functionalities. 2. Coding & Variables in Real Life: Revisit coding basics, understand the role of variables in programming, and explore arithmetic operations and user input validation. 3. Sequencing with Block Coding: Dive deeper into programming elements, understand the importance of sequencing, loops and conditional statements, and learn about debugging. 4. Fun with Functions: Explore the concept of functions in programming and understand their significance in reducing redundancy, and learn about events and event handlers. 5. Collections and Arrays: Understand data collections, delve into the world of arrays, and explore algorithms, iteration, and sorting techniques. 6. Introduction to MS Excel: Master the foundational tools and functionalities of MS Excel, from data sorting and filtering to chart creation and printing. 7. Explore More in PowerPoint: Revisit MS PowerPoint, understand slide designs, themes, content insertion, and presentation techniques for effective communication. 8. Fun with AI: Dive deeper into the realm of Artificial Intelligence, exploring various AI techniques like face detection, computer vision, speech recognition, and natural language processing. 9. Mastering Robotics: Understand the world of robotics, its advantages, applications, and delve into specific robotic functionalities like line following and self-driving capabilities. 10. Introduction to HTML: Explore the foundational concepts of HTML, understand tags, attributes, document structures, and learn to create basic web pages.
SKILLFUL MINDS CBSE AI, Coding, Robotics Class 2 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26| Lab Activities|PictoBlox Junior Blocks| MS Paint | 21st Century Skills

INTERACTIVE SOFTWARE TOOLS: The computer book for class 2 uses Tux Paint, PictoBlox Jr. blocks, and Quarky, engaging students with interactive software and hands-on robotics activities. This approach makes learning more dynamic and enjoyable for kids. COMPREHENSIVE LEARNING: The class 2 coding book offers 18 lab activities and 18 classroom learning sessions, providing a balanced mix of practical and theoretical knowledge. FOCUS ON MODERN TECHNOLOGIES: The class 2 CBSE curriculum emphasizes computers, horizontal block coding, Artificial Intelligence, and Robotics, preparing students for the ever-evolving technological landscape. DIGITAL CERTIFICATION: Students must submit 5 lab activities online to earn a digital certificate accredited by STEMpedia, STEM.org, and ARTPARK. This process encourages practical learning and acknowledges their achievements. RICH EDUCATIONAL CONTENT: Lesson plans and lecture slides include a mix of textual, imagery, and video-based content. This class 2 computer book diversity caters to different learning styles and enhances overall understanding. Table of Contents Know Your Computer: Understand what a computer is, its parts, types, and uses, compare humans vs. computers, and lab activities related to computer parts, keyboard, and mouse. Fun with Paint: Introduction to TUX Paint, its parts, using designer tools in TUX Paint, and lab activities, including coloring and drawing. Critical Thinking and Analysis: Develop decision-making skills, understand patterns and loops, and learn about decoding and sequencing. Into the World of Coding: An introduction to PictoBlox Junior Blocks, a grasp of creative thinking and algorithms, and lab activities on creating codes, stories, and movements in PictoBlox. Into the Robotics: Learn about robots and their capabilities, Introduction to Quarky and its functionalities, and lab activities, such as traffic light simulation and robot movements. Into the AI: Understand what intelligence is and lab activities on face filters and balloon popping with hand detection using AI features.
SKILLFUL MINDS CBSE Coding, AI Robotics Class 3 Computer Book with ICT Fundamentals (Edition 2) for Academic Year 2025-26 | Learn Block Coding with PictoBlox, MS Word, MS Paint, Robotics with Quarky

COMPREHENSIVE COMPUTER BASICS: Students learn about computer components, Windows GUI, and applications like Notepad and WordPad. This builds a strong foundation in computer skills for Class 3 students. CREATIVE DESIGN WITH PAINT TOOLS: The computer course for class 3 teaches the use of MS Paint and Tux Paint, focusing on design and basic graphic usage. Students enhance their digital artistic skills through these tools. FOUNDATIONAL CODING AND ALGORITHMS: Students develop an understanding of algorithmic thinking and programming basics, engaging in hands-on coding with PictoBlox. This foundational approach introduces them to the world of coding. LEARN INTRODUCTION TO MS OFFICE: The computer book for class 3 students familiarizes them with MS Word and MS Excel 2016. Our CBSE curriculum for class 3 covers font manipulation, document management, cell management, and auto-drag features. These skills are crucial for developing digital literacy. EXPLORING ROBOTICS AND AI: Our class 3 robotics and AI book includes exploring the functionalities of the Quarky Robot and the basics of Artificial Intelligence, such as face detection techniques. As a result, students get exposed to activity-based learning and the applications of modern technology. Table of Contents 1. Know Your Computer: Acquire foundational knowledge of computer components, Windows GUI, and basic applications like Notepad and WordPad. 2. Fun with Paint: Master the interfaces and tools of MS Paint and Tux Paint, focusing on design and basic graphic manipulation. 3. Introduction to Algorithm and Coding: Develop a foundational understanding of algorithmic thinking, programming basics, and hands-on coding using PictoBlox. 4. Introduction to MS Word: Familiarise with the MS Word 2016 interface, font manipulation, and essential document management techniques. 5. Introduction to MS Excel: Understand the basics of MS Excel 2016, including cell management and auto drag features. 6. Sketch with PictoBlox: Dive into digital sketching using PictoBlox Pen Extension and create basic shapes and patterns. 7. Fun with Robotics: Explore the functionalities and applications of the Quarky Robot in the modern technological landscape. 8. Game Development: Understand the fundamentals of game development using PictoBlox and the role of variables in games. 9. Learn About AI: Grasp the basics of Artificial Intelligence and its applications, and delve into face detection techniques. 10. Capstone Project: Apply the accumulated skills in a comprehensive project, showcasing proficiency in computer science, coding, AI, and robotics