Road Of Sin Vampire

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Road of Sin (Vampire)

The followers of the Road of Sin are often reviled, sometimes tolerated and sometimes persecutes. But rare is the Cainite who, his Beast howling for sweet vitae, has not given in to then longing. The Sinners have been soothing that Beast for centuries -- they know that mastery of the Beast is an illusion. Only through acquiescence can one truly be free. Only through sin can a Cainite know peace. Only on the Via Peccati can the Damned ascend. In the fourth of the Road Books for Dark Ages: Vampire, the secrets of the Road of Sin, the most mysterious and sinister of the major roads we finally revealed. Herein, find the tempters, torturers and defilers of the Cainees -- their history, their rites and practices and their theories on how damning their souls may save their sanity. Book jacket.
Eternal Hunger

Alexander Roman wants nothing to do with the controlling rulers of his vampire breed, but as a new threat to the pureblood vampires emerges, Alexander's ties to the past are forced upon him, and without warning, he finds himself disoriented, terrified and near death at the door of a stranger. Dr Sara Donohue is dedicated to removing the traumatic memories of her patients - like those of the stranger at her front door. But what he tells her of his past is too astonishing to be anything more than the delusion of a madman. Then, as their worlds collide, Sara and Alexander are bound as one becomes hunter and the other prey. And Sara's only chance of survival is to surrender to the final - and most unimaginable - desire of her life.
Wolves of the Sea

Author: Geoffrey C. Grabowski
language: en
Publisher: White Wolf Games Studio
Release Date: 1999-12-31
Dark Ages: Vampire takes you to the nights before the Camarilla, when kine truly had reason to be afraid of the dark. The vampires of this bygone age ride the dark as lords, play their games with the crowned heads of Europe, and travel to the mysterious lands of the East as they wage their ages-old war. The diablerie of saulot, the waking of Mithras, the destruction of Michael the patriarch, the return of the Dracon -- it all means the time of reflection is over. The Inquisition stirs and the time to act is now. Across Europe, monarchs of the night set princes and barons at each other's undying throats. Young vampires take to the field ready to claim their domain and become powerful lords in their own right. Blood calls to blood. Rules for playing Viking vampires!