Requirements Modeling And Coding An Object Oriented Approach


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Requirements Modeling And Coding: An Object-oriented Approach


Requirements Modeling And Coding: An Object-oriented Approach

Author: Liping Liu

language: en

Publisher: World Scientific

Release Date: 2020-10-20


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Requirements Modeling and Coding attempts to bridge the gap between modeling and coding and serves the growing trend of agile development better than existing textbooks in the area. Instead of using toy tools to create modeling and coding examples, the author teaches IBM Rational Rhapsody as a modeling tool and Microsoft Visual C# as a programming tool. C# is the purest object-oriented programming language and the best tool for developing graphical user interfaces, while Rhapsody is a visual development environment that real software developers use to create real-time or embedded systems.This book serves as a text for a capstone course on Systems Analysis and Design in Information Systems programs. It conceptualizes business objects and functions, develops business models and software architectures, and enriches the models and the architectures by storyboarding use cases along with user interface designs.Instructor's resources are provided for free to instructors who adopt the book as textbook. Please send your request to [email protected].

Requirements Engineering and Rapid Development


Requirements Engineering and Rapid Development

Author: Ian Graham

language: en

Publisher: Addison-Wesley Professional

Release Date: 1998


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Presents a practical object-oriented modelling approach that provides software developers with a single technique with which to model all aspects of the modern business, from the organizational mission right through to user performance and business objectives.

Design Patterns Explained


Design Patterns Explained

Author: Alan Shalloway

language: en

Publisher: Addison-Wesley Professional

Release Date: 2002


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This book introduces the programmer to patterns: how to understand them, how to use them, and then how to implement them into their programs. This book focuses on teaching design patterns instead of giving more specialized patterns to the relatively few.