Puzzle Games For Two Players


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2 Player Games: The Challenge


2 Player Games: The Challenge

Author: Navneet Singh

language: en

Publisher: Navneet Singh

Release Date:


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Table of Contents Introduction The appeal of two-player games Why two players? The essence of head-to-head competition Chapter 1: The History of Two-Player Games Early games: Chess, Go, and beyond Evolution through time Modern classics Chapter 2: Types of Two-Player Games Strategy games Luck-based games Mixed skill and chance games Physical vs mental games Chapter 3: Classic Games Explored Chess Checkers Backgammon Tic-Tac-Toe Connect Four Chapter 4: Modern Two-Player Games Digital duels: Video games and mobile apps Card games (e.g., Gin Rummy, War) Puzzle games Chapter 5: Psychology and Strategy Reading your opponent Mind games and bluffing Developing winning strategies The role of patience and timing Chapter 6: Designing Your Own Two-Player Game Key elements for a balanced challenge Mechanics and rules Testing and refining Chapter 7: The Social Impact of Two-Player Games Building relationships Competition and cooperation Sportsmanship and etiquette Conclusion The enduring challenge of two-player games Encouragement to play, create, and enjoy

Game & Puzzle Design, vol. 1, no. 1, 2015 (B&W)


Game & Puzzle Design, vol. 1, no. 1, 2015 (B&W)

Author: Cameron Browne

language: en

Publisher: Lulu.com

Release Date: 2015-07-15


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Game & Puzzle Design is a peer-reviewed research journal publishing high quality work on all aspects of game and puzzle design. The journal is published twice a year and is sponsored by the Queensland University of Technology (QUT). Black & white edition (with full colour cover).

Mathematicians Playing Games


Mathematicians Playing Games

Author: Jon-Lark Kim

language: en

Publisher: CRC Press

Release Date: 2023-12-14


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Mathematicians Playing Games explores a wide variety of popular mathematical games, including their historical beginnings and the mathematical theories that underpin them. Its academic level is suitable for high school students and higher, but people of any age or level will find something to entertain them, and something new to learn. It would be a fantastic resource for high school mathematics classrooms or undergraduate mathematics for liberal arts course and belongs on the shelf of anyone with an interest in recreational mathematics. Features Suitable for anyone with an interest in games and mathematics, and could be especially useful to middle and high school students and their teachers Includes various exercises for fun for readers