Programming Challenges


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Programming Challenges


Programming Challenges

Author: Steven S. Skiena

language: en

Publisher: Springer Science & Business Media

Release Date: 2003-05-12


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There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant onlinegrading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Programming Challenges


Programming Challenges

Author: Steven S Skiena

language: en

Publisher: Springer Science & Business Media

Release Date: 2006-04-18


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There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Python Challenges


Python Challenges

Author: Michael Inden

language: en

Publisher:

Release Date: 2022


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Augment your knowledge of Python with this entertaining learning guide, which features 100 exercises and programming puzzles and solutions. Python Challenges will help prepare you for your next exam or a job interview, and covers numerous practical topics such as strings, data structures, recursion, arrays, and more. Each topic is addressed in its own separate chapter, starting with an introduction to the basics and followed by 10 to 15 exercises of various degrees of difficulty, helping you to improve your programming skills effectively. Detailed sample solutions, including the algorithms used for all tasks, are included to maximize your understanding of each area. Author Michael Inden also describes alternative solutions and analyzes possible pitfalls and typical errors. Three appendices round out the book: the first covers the Python command line interpreter, which is often helpful for trying out the code snippets and examples in the book, followed by an overview of Pytest for unit testing and checking the solutions. The last explains the O notation for estimating performance. After reading this book, you'll be prepared to take the next step in your career or tackle your next personal project. All source code is freely available for download via the Apress website. You will: Improve your Python knowledge by solving enjoyable but challenging programming puzzles Solve mathematical problems, recursions, strings, arrays and more Manage data processing and data structures like lists, sets, maps Handle advanced recursion as well as binary trees, sorting and searching Gamify key fundamentals for fun and easier reinforcement.