Physical Computing And Makerspaces


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Physical Computing and Makerspaces


Physical Computing and Makerspaces

Author: Amie Jane Leavitt

language: en

Publisher: The Rosen Publishing Group, Inc

Release Date: 2014-07-15


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The urge to experiment and create has been strong in humankind since time immemorial. So, too, has the need to gather together for the greater good. Makerspaces, where innovators meet to advance technologies through physical computing, answer the call of both these motivating factors. Once a wave of the future, makerspaces are quickly becoming a fixture in the here and now. This books lets students discover where to find, and how to make the best use of, these creative spaces.

Physical Computing and Makerspaces


Physical Computing and Makerspaces

Author: Amie Jane Leavitt

language: en

Publisher: The Rosen Publishing Group, Inc

Release Date: 2014-07-15


DOWNLOAD





The urge to experiment and create has been strong in humankind since time immemorial. So, too, has the need to gather together for the greater good. Makerspaces, where innovators meet to advance technologies through physical computing, answer the call of both these motivating factors. Once a wave of the future, makerspaces are quickly becoming a fixture in the here and now. This books lets students discover where to find, and how to make the best use of, these creative spaces.

Makerspaces in Libraries


Makerspaces in Libraries

Author: Theresa Willingham

language: en

Publisher: Bloomsbury Publishing USA

Release Date: 2015-08-20


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Makerspaces, sometimes also referred to as hackerspaces, hackspaces, and fablabs are creative, DIY spaces where people can gather to create, invent, and learn. In libraries they often have 3D printers, software, electronics, craft and hardware supplies and tools, and more. Makerspaces are becoming increasingly popular in both public and academic libraries as a new way to engage patrons and add value to traditional library services. Discover how you can create a makerspace within your own library though this step-by-step guidebook. From planning your innovation center to hosting hack-a-thons, guest lectures, and social events in your new lab, Makerspaces in Libraries provides detailed guidance and best practices for creating an enduring, community driven space for all to enjoy and from which both staff and patrons will benefit. This well researched, in-depth guide will serve libraries of all sizes seeking to implement the latest technologies and bring fresh life and engaging programming to their libraries. Highlights and best practices include: budgeting and business planning for a librarymakerspace,creating operational documents,tools and resources overviews,national and international case studies,becoming familiar with 3D printers through practical printing projects (seed bombs),how to get started with Arduino (illuminate your library with a LED ambient mood light),how to host a FIRST Robotics Team at the library,how to develop hands-on engagement for senior makers (Squishy Circuits), andhow to host a Hackathon and build a coding community.