Nonsequential And Distributed Programming With Go


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Nonsequential and Distributed Programming with Go


Nonsequential and Distributed Programming with Go

Author: Christian Maurer

language: en

Publisher: Springer Nature

Release Date: 2021-01-19


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Der Band bietet eine kompakte Einführung in die Nichtsequentielle Programmierung als gemeinsamen Kern von Vorlesungen über Betriebssysteme, Verteilte Systeme, Parallele Algorithmen, Echtzeitprogrammierung und Datenbanktransaktionen. Basiskonzepte zur Synchronisation und Kommunikation nebenläufiger Prozesse werden systematisch dargestellt: Schlösser, Semaphore, Monitore, lokaler und netzweiter Botschaftenaustausch. Die Algorithmen sind in der Programmiersprache Google Go formuliert, mit der viele Synchronisationskonzepte ausgedrückt werden können.

Nonsequential and Distributed Programming with Go


Nonsequential and Distributed Programming with Go

Author: Christian Maurer

language: en

Publisher: Springer Nature

Release Date: 2025-08-02


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After a short chapter on basic aspects of software engineering and its realization in Go, this book introduces to nonsequential and distributed programming with Go. It systematically presents basic concepts for the synchronization and communication of concurrent processes. These include locks, semaphores, fairness and deadlocks, monitors, local and network-wide message passing, networks as graphs, network exploration, distributed depth and breadth first search, and the selection of a leader in networks. In order to make readers familiar with the concepts, the author always takes up the same classic examples. This makes learning easier, because the concepts presented can be compared more easily with the language resources. The algorithms are formulated in the Go programming language, which can be used to express numerous synchronization concepts. Due to its simple syntax, Go also offers the advantage that readers without prior knowledge can follow the basic concepts. The chapters on locks, semaphores, monitors and network-wide message passing also present some basic approaches to programming in C and Java. All source texts are available online. Besides a number of error corrections and smaller updates, in this second edition the nanouniverse nU is replaced with the microuniverse μU. This allows for beautiful animations in many places, which are not possible with the nanouniverse due to a lack of the necessary support for inputs and outputs; e.g. in the chapters on fairness, messages, farMonitors, traversals and election.

Object-based Programming with Go


Object-based Programming with Go

Author: Christian Maurer

language: en

Publisher: Springer Nature

Release Date: 2025-07-14


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This textbook explains the concept of "object-based programming" as an essential part of "object orientation" and elucidates why the programming language Go, developed at Google, optimally supports this concept. Using significant parts of the micro-universe, a large collection of software components (with source code totaling nearly 64,000 lines), many important data types and their algorithms are described. In the practical section, various programs constructed according to this concept are presented. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content.