Object Based Programming With Go

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Object-based Programming with Go

This textbook explains the concept of "object-based programming" as an essential part of "object orientation" and elucidates why the programming language Go, developed at Google, optimally supports this concept. Using significant parts of the micro-universe, a large collection of software components (with source code totaling nearly 64,000 lines), many important data types and their algorithms are described. In the practical section, various programs constructed according to this concept are presented. The translation was done with the help of artificial intelligence. A subsequent human revision was done primarily in terms of content.
Object-Oriented Programming with SIMOTION

In mechanical engineering the trend towards increasingly flexible solutions is leading to changes in control systems. The growth of mechatronic systems and modular functional units is placing high demands on software and its design. In the coming years, automation technology will experience the same transition that has already taken place in the PC world: a transition to more advanced and reproducible software design, simpler modification, and increasing modularity. This can only be achieved through object-oriented programming. This book is aimed at those who want to familiarize themselves with this development in automation technology. Whether mechanical engineers, technicians, or experienced automation engineers, it can help readers to understand and use object-oriented programming. From version 4.5, SIMOTION provides the option to use OOP in accordance with IEC 61131-3 ED3, the standard for programmable logic controllers. The book supports this way of thinking and programming and offers examples of various object-oriented techniques and their mechanisms. The examples are designed as a step-by-step process that produces a finished, ready-to-use machine module. Contents: Developments in the field of control engineering - General principles of object-oriented programming - Function blocks, methods, classes, interfaces - Modular software concepts - Object-oriented design, reusable and easy-to-maintain software, organizational and legal aspects, software tests - I/O references, namespaces, general references - Classes in SIMOTION, instantiation of classes and function blocks, compatible and efficient software - Introduction to SIMOTION and SIMOTION SCOUT.
Mastering Go

Author: Mihalis Tsoukalos
language: en
Publisher: Packt Publishing Ltd
Release Date: 2019-08-29
Publisher's Note: This edition from 2019 is outdated and is not compatible with the latest version of Go. A new third edition, updated for 2021 and featuring the latest in Go programming, has now been published. Key Features • Second edition of the bestselling guide to advanced Go programming, expanded to cover machine learning, more Go packages and a range of modern development techniques • Completes the Go developer’s education with real-world guides to building high-performance production systems • Packed with practical examples and patterns to apply to your own development work • Clearly explains Go nuances and features to remove the frustration from Go development Book Description Often referred to (incorrectly) as Golang, Go is the high-performance systems language of the future. Mastering Go, Second Edition helps you become a productive expert Go programmer, building and improving on the groundbreaking first edition. Mastering Go, Second Edition shows how to put Go to work on real production systems. For programmers who already know the Go language basics, this book provides examples, patterns, and clear explanations to help you deeply understand Go’s capabilities and apply them in your programming work. The book covers the nuances of Go, with in-depth guides on types and structures, packages, concurrency, network programming, compiler design, optimization, and more. Each chapter ends with exercises and resources to fully embed your new knowledge. This second edition includes a completely new chapter on machine learning in Go, guiding you from the foundation statistics techniques through simple regression and clustering to classification, neural networks, and anomaly detection. Other chapters are expanded to cover using Go with Docker and Kubernetes, Git, WebAssembly, JSON, and more. If you take the Go programming language seriously, the second edition of this book is an essential guide on expert techniques. What you will learn • Clear guidance on using Go for production systems • Detailed explanations of how Go internals work, the design choices behind the language, and how to optimize your Go code • A full guide to all Go data types, composite types, and data structures • Master packages, reflection, and interfaces for effective Go programming • Build high-performance systems networking code, including server and client-side applications • Interface with other systems using WebAssembly, JSON, and gRPC • Write reliable, high-performance concurrent code • Build machine learning systems in Go, from simple statistical regression to complex neural networks Who this book is for Mastering Go, Second Edition is for Go programmers who already know the language basics, and want to become expert Go practitioners. Table of Contents • Go and the Operating System • Understanding Go Internals • Working with Basic Go Data Types • The Uses of Composite Types • How to Enhance Go Code with Data Structures • What You Might Not Know About Go Packages and functions • Reflection and Interfaces for All Seasons • Telling a Unix System What to Do • Concurrency in Go: Goroutines, Channels, and Pipelines • Concurrency in Go: Advanced Topics • Code Testing, Optimization, and Profiling • The Foundations of Network Programming in Go • Network Programming: Building Your Own Servers and Clients • Machine Learning in Go Review "Mastering Go - Second Edition is a must-read for developers wanting to expand their knowledge of the language or wanting to pick it up from scratch" -- Alex Ellis - Founder of OpenFaaS Ltd, CNCF Ambassador