Introduction To Oop In C


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An Introduction to Object-Oriented Programming in C++


An Introduction to Object-Oriented Programming in C++

Author: Graham M. Seed

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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Why Another Book on c++ and why Programming and Graphics? Anyone who has browsed through the 'Computing' section of a bookshop (assuming it has one) will not need much convincing that there are a lot of C++ books out there. So why add yet another to the shelf! This book attempts to introduce you to the C++ language via computer graphics because the object-oriented programming features of C++ naturally lend themselves to graphics. Thus, this book is based around a central theme: computer graphics and the development of 'real' object-oriented tools for graphical modelling. This approach is adopted (as opposed to learning by small, unrelated, often hypothetical, examples) because I didn't want to introduce C++ as a collection oflanguage features. While introducing the syntax and features of C++, it is just as important to demonstrate simultaneously the reason for such features and when to apply them - in otherwords,language and design are given equal priority. Also, a key objective in writing this book is to present you with a comprehensive introductory text on programming in the C++ language.

An Introduction to Object-Oriented Programming in C++


An Introduction to Object-Oriented Programming in C++

Author: Graham M. Seed

language: en

Publisher: Springer Science & Business Media

Release Date: 2012-12-06


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An Introduction to Object-Oriented Programming in C++ with applications in Computer Graphics introduces the reader to programming in C++ step by step from the simplest of C++ programs, through features such as classes and templates to namespaces. Emphasis is placed on developing a good programming technique and demonstrating when and how to use the more advanced features of C++ through the development of realistic programming tools and classes. This revised and extended 2nd edition includes: - the Standard Template Library (STL), a major addition to the ANSI C++ standard - full coverage of all the major topics of C++, such as Templates; exception handling; RTTI - practical tools developed for object-oriented computer graphics programming All code program files and exercises are ANSI C++ compatible and have been compiled on both Borland C++ v5.5 and GNU/Linux g++ v2.91 compilers.

Introduction to C++ Programming and Graphics


Introduction to C++ Programming and Graphics

Author: Constantine Pozrikidis

language: en

Publisher: Springer Science & Business Media

Release Date: 2007-06-06


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This book offers a venue for rapidly learning the language of C++ by concisely revealing its grammar, syntax and main features, and by explaining the key ideas behind object oriented programming (OOP) with emphasis on scientific computing. The book reviews elemental concepts of computers and computing, describes the primary features of C++, illustrates the use of pointers and user-defined functions, analyzes the construction of classes, and discusses graphics programming based on VOGLE and OpenGL. In short, the book is a basic, concise introduction to C++ programming for everyone from students to scientists and engineers seeking a quick grasp of key topics.