Interactive Computer Graphics In X

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Interactive Computer Graphics in X

An introduction to programming computer graphics using the X Window System for UNIX-based computers.
Interactive Computer Graphics

Graphics systems and models. Graphics programming. Input and interaction. Geometric objects and transformations. Viewing, shading. Implementation of a renderer. Hierarchical and object-oriented graphics ...
Essentials of Interactive Computer Graphics

This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.