Interactive Computer Graphics


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Interactive Computer Graphics


Interactive Computer Graphics

Author: Edward Angel

language: en

Publisher: Addison Wesley

Release Date: 2000


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Graphics systems and models. Graphics programming. Input and interaction. Geometric objects and transformations. Viewing, shading. Implementation of a renderer. Hierarchical and object-oriented graphics ...

Interactive Computer Graphics


Interactive Computer Graphics

Author: Edward Angel

language: en

Publisher: Addison-Wesley Longman

Release Date: 2012


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Interactive Computer Graphicsis the only introduction to computer graphics text for undergraduates that fully integrates OpenGL® and emphasizes application-based programming. Graphics Systems and Models; Graphics Programming; Input and Interaction; Geometric Objects and Transformations; Viewing; Shading; From Vertices to Fragments; Discrete Techniques; Programmable Shaders; Modeling; Curves and Surfaces; Advanced Rendering; Sample Programs; Spaces; Matrices; Synopsis of OpenGL Functions. MARKET: For all readers interested in computer animation and graphics using OpenGL®.

Principles of Interactive Computer Graphics


Principles of Interactive Computer Graphics

Author: William M. Newman

language: en

Publisher: McGraw-Hill Companies

Release Date: 1973


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