Interactive Computer Animation


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Interactive Computer Graphics


Interactive Computer Graphics

Author: Edward Angel

language: en

Publisher: Addison Wesley

Release Date: 2000


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Graphics systems and models. Graphics programming. Input and interaction. Geometric objects and transformations. Viewing, shading. Implementation of a renderer. Hierarchical and object-oriented graphics ...

Essentials of Interactive Computer Graphics


Essentials of Interactive Computer Graphics

Author: Kelvin Sung

language: en

Publisher: CRC Press

Release Date: 2008-11-06


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This undergraduate-level computer graphics text provides the reader with conceptual and practical insights into how to approach building a majority of the interactive graphics applications they encounter daily. As each topic is introduced, students are guided in developing a software library that will support fast prototyping of moderately complex applications using a variety of APIs, including OpenGL and DirectX.

Interactive Computer Graphics


Interactive Computer Graphics

Author: Edward Angel

language: en

Publisher: Addison-Wesley

Release Date: 2015


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Computer animation and graphics are now prevalent in everyday life from the computer screen, to the movie screen, to the smart phone screen. The growing excitement about WebGL applications and their ability to integrate HTML5, inspired the authors to exclusively use WebGL in the Seventh Edition of Interactive Computer Graphics with WebGL. Thisis the only introduction to computer graphics text for undergraduates that fully integrates WebGL and emphasizes application-based programming. The top-down, programming-oriented approach allows for coverage of engaging 3D material early in the course so students immediately begin to create their own 3D graphics.


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