Go Programming In Easy Steps

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GO Programming in easy steps

Author: Mike McGrath
language: en
Publisher: In Easy Steps Limited
Release Date: 2020-11-13
GO Programming in easy steps has an easy-to-follow style that will appeal to anyone who wants to begin coding computer programs with Google’s Go programming language. The code in the listed steps within the book is color-coded making it easier for beginners to grasp. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer. GO Programming in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program is executed. GO Programming in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to use data abstraction for object-oriented programming and demonstrates how to code goroutines and channels for concurrency in your programs. Table of Contents 1. Get Started 2. Store Values 3. Perform Operations 4. Control Flow 5. Produce Functions 6. Build Structures 7. Create Arrays 8. Harness Time 9. Manage Data 10. Handle Input 11. Employ Concurrency 12. Request Responses
Scratch Programming in easy steps, 2nd edition

The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what’s possible with Scratch. Scratch makes it easy to create your own games, animations, music, art or applications. It’s the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you’ll learn how to: · Build games that require skill, knowledge or quick fingers · Add music · Create eye-catching visual effects · Keep score · Avoid common pitfalls and learn how to fix bugs Scratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher! Table of Contents: 1. Introducing Scratch 2. Drawing with Scratch 3. Spiral Rider 4. Super Dodgeball 5. Space Opera 6. Quiz Break 7. Evil Robot 8. Space Swarm 9. Physical computing with Scratch 10. Seven shorties 11. Making and sharing projects
Scratch Programming in easy steps

Scratch Programming in easy steps introduces readers to Scratch, a programming language that is widely used on the Raspberry Pi and in UK schools. Using Scratch’s highly visual interface, you'll learn how to make games and animations. Along the way, you’ll learn about some important ideas that underpin most programming languages. The book includes examples of games and techniques that readers are invited to customise and build on to make their own programs, and begins with a foreword by Mitchel Resnick, Professor of Learning Research at the MIT Media Lab, which created Scratch.