Essential Computer Animation Fast

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Essential Computer Animation fast

Author: John Vince
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Computer Animation is now worlds away from its early beginnings when programs merely mimicked the hand drawn cartoon process. Its now regularly used for creating wonderful special effects in major movies like Titanic, Toy Story, Antz and Bugs Life. John Vince tells you all about: The basic principles used in the powerful software products currently available on the market; The terms and processes involved; And in an easy-to-understand way, with no complicated math. So if you want to learn more about 3D computer animation without being swamped by complex mathematics, then read this book and have fun creating your own animated programs.
Essential Mathematics for Computer Graphics fast

Author: John Vince
language: en
Publisher: Springer Science & Business Media
Release Date: 2013-06-29
Baffled by maths? Then don't give up hope. John Vince will show you how to understand many of the mathematical ideas used in computer animation, virtual reality, CAD, and other areas of computer graphics. In ten chapters you will rediscover - and hopefully discover for the first time a new way of understanding - the mathematical techniques required to solve problems and design computer programs for computer graphic applications. Each chapter explores a specific mathematical topic and takes you forward into more advanced areas until you are able to understand 3D curves and surface patches, and solve problems using vectors. After reading the book, you should be able to refer to more challenging books with confidence and develop a greater insight into the design of computer graphics software. Get to grips with mathematics fast ... - Numbers - Algebra - Trigonometry - Coordinate geometry - Transforms - Vectors - Curves and surfaces - Analytic geometry Essential Mathematics for Computer Graphics fast The book you will read once, and refer to over and over again!
Essential Dynamic HTML fast

Author: Aladdin Ayesh
language: en
Publisher: Springer Science & Business Media
Release Date: 2012-12-06
Essential Dynamic HTML fast provides a step-by-step approach to discovering DHTML and its techniques - everything you need to know from standard HTML tags to Layers and DOM (Document Object Model). You'll learn everything you need to know to build a dynamic web site - starting from choosing which font to use, to using dynamic positioning and contents, and how to incorporate audio, video and animation, and Scripting. Start with basic HTML tags. See what makes a site interactive. Learn about multimedia effects. Discover Cascade Style Sheets (CSS): dynamic web pages. Understand Document Object Model (DOM) and layers. And learn how to manage dynamic sites: from layout to after design. Written in the inimitable style of the Essentials series, this book tells you everything you need to know to get your first project up and running, with lots of tips on how to manage a dynamic site and resourceful URL addresses.