Essential Mathematics For Computer Graphics Fast


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Essential Mathematics for Computer Graphics fast


Essential Mathematics for Computer Graphics fast

Author: John Vince

language: en

Publisher: Springer Science & Business Media

Release Date: 2001


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This book provides a quick, concise introduction to the most important mathematics used in computer graphics. Vince makes the concepts easy to understand, so that non-mathematicians can grasp the math that lies behind computer animation.

Essential Mathematics for Computer Graphics Fast


Essential Mathematics for Computer Graphics Fast

Author: John Vince

language: en

Publisher:

Release Date: 2014-01-15


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Mathematics for Computer Graphics


Mathematics for Computer Graphics

Author: John Vince

language: en

Publisher: Springer Science & Business Media

Release Date: 2005-11-09


DOWNLOAD





This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible and easy-to-read style. It is also a useful reference book for programmers working in the field of computer graphics, virtual reality, computer animation, as well as students on digital media courses, and even mathematics courses.