Creating Ios Apps


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Creating iOS Apps


Creating iOS Apps

Author: Richard Warren

language: en

Publisher: Peachpit Press

Release Date: 2013-11-20


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With more than 600 million iOS devices sold, Apple’s booming mobile platform provides a immense and continuously growing app market for developers. And with each update to the iOS SDK, Apple offers the richest set of additional developer tools. iOS 7.0 is no exception. iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. You will hone your development skills by creating a complete, full-featured mobile application. You’ll learn to build an intuitive and beautiful user interface, beginning with linking View Controllers in the Storyboard and then adding custom drawn views. Next, you will learn how to use iCloud storage and Core Data to manage an app’s data model, synchronizing data across multiple devices. Then you will learn ways to make your app stand out, using more advanced iOS techniques like UIKit Dynamics and UIMotionEffects. Finally, Richard shows you how to prepare your app for submission to the App Store, getting it in front of iOS users around the world. This book includes: Real-world guidance and advice Insight into the current best practices from an iOS programming expert An essential introduction to the Objective-C language and Cocoa design patterns Coverage of key iOS 7.0 technologies, including the asset catalog, dynamic fonts, UIKit Dynamics, UIMotionEffects, Sprite Kit, and more.

Creating iOS apps with Xcode


Creating iOS apps with Xcode

Author: Aaron L Bratcher

language: en

Publisher: BPB Publications

Release Date: 2024-04-28


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Build your own iOS apps for fun and profit KEY FEATURES ● Learn the basics of Swift and SwiftUI. ● Go from concept to app with step-by-step instruction. ● Create interactive apps with SwiftUI and prepare them for App Store launch. DESCRIPTION “Creating iOS apps with Xcode”introduces you to the premier programming language of Swift and presents SwiftUI. It is an easy way of creating user interfaces on Apple products like iPhone, iPad, and Vision Pro. This book teaches iOS app development using Swift and SwiftUI. You will begin by setting up Xcode, Apple's development tool, and learning Swift basics. Then, you will explore SwiftUI to create user interfaces with text, image, and buttons. Next, you will build reusable SwiftUI views and design a "Household Chores" app interface. Simultaneously, this book educates you on data management which includes data models, user defaults, and Swift Data databases. You will organize code with Swift Package Manager, and visualize data with Swift Charts. Further, you will also understand how to create a second app using SwiftUI and MVVM design, ensure app quality with testing and debugging, and prepare for App Store release with web service connections and asset management. Once you finish this detailed guide, you will have the know-how to craft impressive iOS apps. You will have learned how to organize code, manage data, and test apps effectively, enabling you to bring your ideas to life. WHAT YOU WILL LEARN ● Basics of the Swift language from variable declaration to protocols. ● Introduction to SwiftUI and how to best utilize it. ● Data management techniques using models, user defaults, and SwiftData, Apple's favored database solution. ● Create reusable code libraries and packages for efficient and maintainable app development. ● Write unit tests and learn debugging techniques to build error-free, smooth-running apps. WHO THIS BOOK IS FOR Anyone with prior programming experience, or aspiring iOS app developers, mobile UI/UX designers, and anyone curious about building interactive experiences for Apple devices TABLE OF CONTENTS 1. Introduction to Swift 2. Learn SwiftUI Basics for Creating a User Interface 3. Creating Reusable SwiftUI Views 4. Design the Household Chores App 5. Managing Data and Assets 6. Creating Units of Code that can be Shared 7. Saving Data 8. Charting your Progress 9. Create the New York City Schools App 10. Testing and Debugging 11. Networking 12. Make it Public 13. Make a Generic App

Creating iOS 5 Apps


Creating iOS 5 Apps

Author: Richard Warren

language: en

Publisher: Peachpit Press

Release Date: 2011-12-13


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With more than 250 million iOS devices sold Apple’s booming mobile platform provides a large and rapidly growing app market for developers, and with the release of the iOS 5 SDK, Apple has provided their richest, most exciting set of development tools yet. In this book, iOS programming expert Richard Warren shows you how to use these powerful tools to begin writing the next generation of iOS apps. Richard provides a complete introduction to iPhone and iPad development, emphasizing the newest technologies and best practices for iOS 5. After a tour of the inner workings of an iOS project and an invaluable examination of Objective-C, you will hone your app-developing skills by developing a complete, full-featured application. You start by building the app’s user interface. This will cover everything from linking View Controllers in the Storyboard to drawing custom views. Next, you will use iCloud storage and Core data to manage your app’s data model, synchronizing your data across multiple devices. Then you tackle more advanced topics, including Core Animation, Core Motion, Core Location and Core Image. Finally, Richard shows you how to test, polish and prepare your apps for submission to the iTunes App Store. This book includes: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Insight into best practices from an iOS programming expert A solid introduction to the Objective-C language and important Cocoa design patterns Information on key iOS 5 technologies, including Automatic Reference Counting, Storyboards, iCloud storage, Container View Controllers, Custom Control Appearances, Core Image, and integrated Twitter support.