Conan Install Folder

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CMake Best Practices

Author: Dominik Berner
language: en
Publisher: Packt Publishing Ltd
Release Date: 2024-08-30
Discover practical tips and techniques for leveraging CMake to optimize your software development workflow Key Features Learn Master CMake, from basics to advanced techniques, for seamless project management Gain practical insights and best practices to tackle real-world CMake challenges Implement advanced strategies for optimizing and maintaining large-scale CMake projects Purchase of the print or Kindle book includes a free PDF eBook Book Description Discover the cutting-edge advancements in CMake with the new edition of CMake Best Practices. This book focuses on real-world applications and techniques to leverage CMake, avoiding outdated hacks and overwhelming documentation. You’ll learn how to use CMake presets for streamlined project configurations and embrace modern package management with Conan 2.0. Covering advanced methods to integrate third-party libraries and optimize cross-platform builds, this updated edition introduces new tools and techniques to enhance software quality, including testing frameworks, fuzzers, and automated documentation generation. Through hands-on examples, you’ll become proficient in structuring complex projects, ensuring that your builds run smoothly across different environments. Whether you’re integrating tools for continuous integration or packaging software for distribution, this book equips you with the skills needed to excel in modern software development. By the end of the book, you’ll have mastered setting up and maintaining robust software projects using CMake to streamline your development workflow and produce high-quality software. What you will learn Architect a well-structured CMake project Modularize and reuse CMake code across projects Use the latest CMake features for presets and dependency management Integrate tools for static analysis, linting, formatting, and documentation into a CMake project Execute hands-on cross-platform builds and seamless toolchain integration Implement automated fuzzing techniques to enhance code robustness Streamline your CI/CD pipelines with effective CMake configurations Craft a well-defined and portable build environment for your project Who this book is for This book is for software engineers and build system maintainers working with C or C++ who want to optimize their workflow using CMake. It's also valuable for those looking to enhance their understanding of structuring and managing CMake projects efficiently. Basic knowledge of C++ and general programming is recommended to fully grasp the examples and techniques covered in the book.
3D GAME ENGINE DEVELOPMENT

Developing a custom game engine in today's landscape might raise eyebrows among many, as there's an abundance of really good free and open-source alternatives readily accessible. To challenge this prevailing wisdom might appear unconventional at best. However, I firmly believe that there are compelling reasons for you to explore this intricate world. In this book, you will embark on a journey to build a cross-platform 3D game engine from scratch using C++ and OpenGL. The adventure begins with setting up a versatile development environment and a robust build system, laying the foundation for the challenges that lie ahead. As the journey progresses, we venture into more advanced terrain, tackling the implementation of critical features such as graphics rendering, physics, scripting, serialization, etc. Finally, it culminates with the implementation of a graphical user interface to improve interaction with the engine's features and game creation.
Software Architecture with C++

Author: Adrian Ostrowski
language: en
Publisher: Packt Publishing Ltd
Release Date: 2021-04-23
Apply business requirements to IT infrastructure and deliver a high-quality product by understanding architectures such as microservices, DevOps, and cloud-native using modern C++ standards and features Key FeaturesDesign scalable large-scale applications with the C++ programming languageArchitect software solutions in a cloud-based environment with continuous integration and continuous delivery (CI/CD)Achieve architectural goals by leveraging design patterns, language features, and useful toolsBook Description Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements. What you will learnUnderstand how to apply the principles of software architectureApply design patterns and best practices to meet your architectural goalsWrite elegant, safe, and performant code using the latest C++ featuresBuild applications that are easy to maintain and deployExplore the different architectural approaches and learn to apply them as per your requirementSimplify development and operations using application containersDiscover various techniques to solve common problems in software design and developmentWho this book is for This software architecture C++ programming book is for experienced C++ developers looking to become software architects or develop enterprise-grade applications.