Beginning C Game Programming


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Game Programming in C++


Game Programming in C++

Author: Sanjay Madhav

language: en

Publisher: Addison-Wesley Professional

Release Date: 2018


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You can program games in many languages, but C++ remains the key language used by many leading development studios. Since it's the language used in their enormous code bases, it's the language they need to maintain and improve their games, and look for most often when hiring new developers. Game Programming in C++ is today's practical, hands-on approach to programming 3D video games in C++. Drawing on the author's pioneering experience teaching game development at USC, it guides you through all key concepts hands-on, and helps you deepen your expertise through several start-to-finish, in-depth game projects. Author Sanjay Madhav introduces core concepts one at a time, in an easy-to-digest fashion, paying special attention to the math that professional game developers need to know. Step by step, you'll become increasingly comfortable with real-world C++ game development, and learn how to use C++ in all facets of game programming, including graphics, physics, AI, audio, camera systems, animations, and more.

Beginning C


Beginning C

Author: Ivor Horton

language: en

Publisher: Apress

Release Date: 2007-12-22


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With Beginning C: From Novice to Professional, Fourth Edition, you'll come to understand the fundamentals of the C language and learn how to program. All you need is this book and any one of the widely available free or commercial C or C++ compilers, and you'll soon be writing real C programs. You'll learn C from the first principles, using step-by-step working examples that you'll create and execute yourself. This book will increase your programming expertise by guiding you through the development of fully working C applications that use what you've learned in a practical context. You'll also be able to strike out on your own by trying the exercises included at the end of each chapter. Pick up a copy of this book by renowned author, Ivor Horton, because: It is the only beginning-level book to cover the latest ANSI standard in C Is approachable and aimed squarely at people new to C Emphasizes writing code after the first chapter Includes substantial examples relevant to intermediate users

Beginning C# Game Programming


Beginning C# Game Programming

Author: Ron Penton

language: en

Publisher: Course Technology

Release Date: 2005


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Are you ready to try your hand at programming games using C#? "Beginning C# Game Programming" is your ideal introductory guidedesigned to jumpstart your experience with C# and DirectX 9. It includes the fundamental topics youll need to know and covers additional topics that youll find helpful along the way. Begin with a comprehensive look at programming with C#from the basics of classes to advanced topics such as polymorphism and abstraction. Then its on to DirectX 9 as you learn how to create a basic framework and a Direct3D device. Youll also cover DirectSound and DirectInput. Put your newfound knowledge to the test as you program a complete game!