Beginning Adobe Experience Design

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Beginning Adobe Experience Design

Render high quality designs and interactive prototypes of web sites and mobile apps using Adobe XD's powerful drawing and layout tools. This book provides an in-depth look at XD and shows you how to quickly get up-to-speed to simplify these processes with intuitive design tools and a powerful prototyping function. Since the advent of the web, designers have struggled with the need to create functioning demo prototypes of their layouts and designs without an extensive amount of code for their clients. The dawn of mobile apps, which are exponentially more difficult to mock-up and demonstrate, has only intensified this problem. Beginning Adobe Experience Design resolves this for you with it's easy-to-use approach to leveraging XD. What You'll Learn Create links and interactivity to see just how your site or app will function Preview your site or prototype live in a web browser or your mobile device Use Adobe XD on both Mac and Windows Who This Book Is For Web front-end designers and user experience professionals and educators interested in teaching the tool
Jump Start Adobe XD

Get a Jump Start on the up and coming UX design and prototyping power tool, Experience Design! Experience Design CC (also known as XD) is a brand new design tool from Adobe. With a clean, uncluttered UI and a raft of powerful features--such as live preview, Repeat Grids, artboards, symbols and collaboration tools--XD is designed from the ground up to streamline the UX design process. It makes creating interactive, sharable prototypes a snap! This book provides a rapid and practical introduction to using Adobe XD for UX design and prototyping. You'll: Get to grips with XD's clean UI and efficient keyboard shortcuts Use XD's powerful tools, such as repeat grid and symbols, to rapidly create wireframes and prototypes Create interactive prototypes with ease Collaborate with stakeholders using built-in sharing and feedback tools And more!
Adobe Experience Manager

Adobe Experience Manager (formerly CQ5) is an industry leading web content management system aimed at giving digital marketers the ability to create, manage, and deliver personalized online experiences. Adobe Experience Manager: Classroom in a Book is the definitive guide for marketers who want to understand and learn to use the platform. It explains the business value of the features and the overall philosophy of the product and is a must-read before sitting down to work with an implementation team. Marketers will understand why AEM is constructed as it is so they can alter business processes and participate in successful implementation. They’ll get insight into how to accomplish the fundamental tasks to more effectively create and manage content. They’ll also learn about common mistakes and how to avoid them. After reading this book, marketers will understand: • The basics of content management in Adobe Experience Manager • How to integrate Adobe Experience Manager with other Adobe Marketing Cloud products • How to manage dynamic content that is targeted to specific audiences • The fundamental concepts that will help to create a smooth implementation Getting Started Ch 1: The Basics Ch 2: Evaluating AEM Ch 3: Managing Content Ch 4: Digital Asset Management Ch 5: Metadata and Tagging Ch 6 Multilingual Content Ch 7: Workflows Ch 8: Social Communities Ch 9: E-Commerce Ch 10: Mobile for Marketers Ch 11: Architecture Basics Ch 12: Administration Basics Ch 13: Web Analytics Ch 14: Marketing Campaign Management Ch 15: Dynamic Content Ch 16: Integrating AEM Ch 17: Technical Basics Ch 18: Defining Requirements Ch 19: User Experience Design Ch 20: The Implentation Process