Beginner Mobile App Development Using Mit App Inventor 2

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Beginner Mobile App Development using MIT App Inventor 2

You want to make your own mobile app, but don’t know how to start? Struggling to learn programming? Don’t have time to learn? Struggle no more! Now you can build a mobile app with NO CODING! This step-by-step book with a focus on visual programming will help you jumpstart your mobile app development skills, and you will be able to create your first ever mobile app in just hours. As long as you know how to operate a computer and an Android smartphone, as well as able to read, write and count, you will be able to construct and build basic and fully functional Android apps, and even design a wireframe for your app to solve your problem! This book is ideal for both children and adults who have no prior knowledge of computer programming.
App Inventor 2

Provides information on how to create apps for Android devices using the App Inventor 2, with step-by-step instructions for a variety of projects, including a text answering machine app and a quiz app.
Android Apps with App Inventor 2

Author: Karl-Hermann Rollke
language: en
Publisher: Createspace Independent Publishing Platform
Release Date: 2018-01-23
With the development environment App Inventor 2 you can easily develop and test your own apps. The book is intended to help you get started with setting up the development environment right through to your own apps. It is written for beginners who want to deal with app development, but can also be used for teaching purposes in schools or community colleges. It is a step-by-step guide that does not focus on the full description of the programming language, but uses examples to illustrate the capabilities of the development environment. It starts with setting up the environment and the Android device. It continues with simple apps, via variable concepts and control structures to more complex topics. Event-driven apps are developed, subroutines are handled and sensors are queried. Working with multiple screens is just as important as files and dialogs. The examples are chosen so that the topics with increasing difficulty are treated as systematically as possible. The examples are not too complex to be easily understood. They should serve as inspiration for own projects. A technically strict systematology and a complete description of the programming language is not intended to not overwhelm beginners.