Yags World Adventura Geme Code

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Pervasive Games

Games are no longer confined to card tables and computer screens. Emmy award winning games like "The Fallen Alternate Reality Game" (based on the ABC show) or "The Lost Experience" (based on the CBS hit show)- are pervasive games in that they blur traditional boundaries of game play. This book gives game designers the tools they need to create cutting edge pervasive games.
The Javascript Adventure

The Javascript Adventure teaches people how to write code by building a simple text-based adventure game. The first few chapters are designed for the absolute beginner that has little to no knowledge of programming. From the first line written, each bit of code can be used to build a part of the game. This book teaches by example and purposefully focuses on helping the reader accomplish bite-sized tasks to build confidence. The reader will be able to write some code literally within minutes of reading the first chapter!
Design for Teaching and Learning in a Networked World

This book constitutes the refereed proceedings of the 10th European Conference on Technology Enhanced Learning, EC-TEL 2015, held in Toledo, Spain, in September 2015. The 27 full papers, 19 short papers, 9 demo papers and 23 posters were carefully reviewed and selected from 176 submissions. They address topics such as blended learning; self-regulated and self directed learning; reflective learning; intelligent learning systems; learning communities; learning design; learning analytics; learning assessment; personalization and adaptation; serious games; social media; massive open online courses (MOOCs); schools of the future.