Wpf 3d


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3D Game Development with Microsoft Silverlight 3


3D Game Development with Microsoft Silverlight 3

Author: Gaston C. Hillar

language: en

Publisher: Packt Publishing Ltd

Release Date: 2009-09-24


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A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine.

WPF 3d


WPF 3d

Author: Rod Stephens

language: en

Publisher:

Release Date: 2018-02-08


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This easy-to-read guide provides everything you need to know to get started writing striking 3D graphics programming with WPF and C#. The book's three parts describe 3D basics, building many different shapes, and advanced topics. Specific topics include: * The lights, cameras, materials, texture coordinates, and other details that you need to create a 3D scene * Orthographic, perspective, and other projections that emphasize different aspects of a scene * Special material treatments such as specular reflection, wireframes, and solid and translucent materials * Examples of many shapes including flat polygons, boxes, Platonic solids, spheres, tori, cones, and more * Advanced objects such as parametric surfaces, surfaces of transformation, fractal surfaces, and 2D and 3D text * Higher-level scene management to let users select and move objects * Advanced techniques such as loading models created in other applications and using skeletons

3D Programming for Windows


3D Programming for Windows

Author: Charles Petzold

language: en

Publisher:

Release Date: 2008


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Provides information on programming 3D graphics using Windows Presentation Foundation 3D API.