Working At The Interface Of Cultures

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Working at the Interface of Cultures

Social scientists study people and society, yet too often, the view is put forward that there is some kind of culture free, objective reality that can be observed. This collection of essays, by leading cross cultural researchers, brings the personal experience of the observer back to centre stage. Each contributor relates his or her own personal experience of working with different cultures and examines the influence this has had on their way of thinking, way of working and way of perceiving the world. Each essay offers a unique introduction to the work of a well-known cross-culturalist. Select contributors include: Gustav Jahoda, Kenneth Gregen, Peter Weinreich, Stella Ting-Toomey and Harry Triandis.
Interface Culture

Drawing on his own expertise in the humanities and on the Web, Steven Johnson not only demonstrates how interfaces - those buttons, graphics, and words on the computer screen through which we control information - influence our daily lives, but also tracks their roots back to Victorian novels, early cinema, and even medieval urban planning. The result is a lush cultural and historical tableau in which today's interfaces take their rightful place in the lineage of artistic innovation. With a distinctively accessible style, Interface Culture brings new intellectual depth to the vital discussion of how technology has transformed society, and is sure to provoke wide debate in both literary and technological circles.
Interface Cultures

Author: Christa Sommerer
language: en
Publisher: transcript Verlag
Release Date: 2015-07-15
From media art archeology to contemporary interaction design – the term interface culture is based on a vivid and ongoing discourse in the fields of interactive art, interaction design, game design, tangible interfaces, auditory interfaces, fashionable technologies, wearable devices, intelligent ambiences, sensor technologies, telecommunication and new experimental forms of human-machine, human-human and machine-machine interactions and the cultural discourse surrounding them. This book's aim is to give an overview of the current state of interactive art and interface technology as well as an outlook on new forms of hybridization in art, media, scientific research and every-day media applications.