White Mythic Space


Download White Mythic Space PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get White Mythic Space book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.

Download

White Mythic Space


White Mythic Space

Author: Stefan Aguirre Quiroga

language: en

Publisher: Walter de Gruyter GmbH & Co KG

Release Date: 2022-01-19


DOWNLOAD





The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the ‘White Mythic Space’, this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?

Gunfighter Nation


Gunfighter Nation

Author: Richard Slotkin

language: en

Publisher: University of Oklahoma Press

Release Date: 1998


DOWNLOAD





Examines the ways in which the frontier myth influences American culture and politics, drawing on fiction, western films, and political writing

Mytholudics


Mytholudics

Author: Dom Ford

language: en

Publisher: Walter de Gruyter GmbH & Co KG

Release Date: 2025-04-21


DOWNLOAD





Games create worlds made of many different elements, but also of rules, systems and structures for how we act in them. So how can we make sense of them? Mytholudics: Games and Myth lays out an approach to understanding games using theories from myth and folklore. Myth is taken here not as an object but as a process, a way of expressing meaning. It works to naturalise arbitrary constellations of signs, to connect things in meaning. Behind the phrase ‘just the way it is’ is a process of mythologization that has cemented it. Mytholudics lays out how this understanding of myth works for the analysis of games. In two sections each analysing five digital games, it then shows how this approach works in practice: one through the lens of heroism and one through monstrosity. These ask questions such as what heroic mythology is constructed in Call of Duty? What do the monsters in The Witcher tell us about the game’s model of the world? How does Hellblade: Senua’s Sacrifice weave a conflict between Norse and Pictish mythology into one between competing models of seeing mental illness? This method helps to see games and their worlds in the whole. Stories, gameplay, systems, rules, spatial configurations and art styles can all be considered together as contributing to the meaning of the game.