What Makes A Family Where To Watch

Download What Makes A Family Where To Watch PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get What Makes A Family Where To Watch book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
Watching What We Watch

Author: Walter T. Davis, Jr.
language: en
Publisher: Westminster John Knox Press
Release Date: 2001-01-01
Offers counsel on how to address messages of popular culture as reflected on television today, explaining how to view programs in light of faith, values, and belief systems as a means of identifying appropriate broadcasts. Original.
Families at Play

How family video game play promotes intergenerational communication, connection, and learning. Video games have a bad reputation in the mainstream media. They are blamed for encouraging social isolation, promoting violence, and creating tensions between parents and children. In this book, Sinem Siyahhan and Elisabeth Gee offer another view. They show that video games can be a tool for connection, not isolation, creating opportunities for families to communicate and learn together. Like smartphones, Skype, and social media, games help families stay connected. Siyahhan and Gee offer examples: One family treats video game playing as a regular and valued activity, and bonds over Halo. A father tries to pass on his enthusiasm for Star Wars by playing Lego Star Wars with his young son. Families express their feelings and share their experiences and understanding of the world through playing video games like The Sims, Civilization, and Minecraft. Some video games are designed specifically to support family conversations around such real-world issues and sensitive topics as bullying and peer pressure. Siyahhan and Gee draw on a decade of research to look at how learning and teaching take place when families play video games together. With video games, they argue, the parents are not necessarily the teachers and experts; all family members can be both teachers and learners. They suggest video games can help families form, develop, and sustain their learning culture as well as develop skills that are valued in the twenty-first century workplace. Educators and game designers should take note.
Rising Ex Wife

New Edition "You never wanted me," Eva's voice trembled, but her gaze was steady as she glared at Maxmillan. "You were too blinded by your love for Sara to see the truth." Maximilian clenched his fists, his jaw tight. "You think I don't regret it? Every moment, Eva. Every moment I spent hurting you.." "Hurting me?" she cut him off, her eyes filled with anger. "You ruined me, Max. You let my sister and stepmother destroy me, and when I needed you most, you turned your back on me, you made me go through hell." His chest tightened. "I was wrong. I know that now, but..." "But it's too late," she snapped. "I'm not the helpless girl you left behind. I've come back for what's mine." Max's voice softened, almost pleading. "And what if I'm part of what's yours?" Eva's lips curled into a bitter smile. "Maybe. Or maybe I'll destroy you the way you destroyed me." ******* Forced into a loveless marriage to save her family's business, Eva endures cruelty from her husband, Maximilian, who believes she manipulated his grandfather into choosing her as his bride. Blinded by his love for her sister, Maximilian made Eva go through hell. Eva is framed for a tragedy and sent to prison, she's rescued by a powerful and influencial figure who she never knew existed. Six years later, Eva returns. No longer the broken and helpless woman she once was, She is now a force to be reckoned with. She is back to seek revenge on all those who had made her life hell. Now, Maximilian regrets his mistakes and isn't ready to let her go. Will Eva choose love or will revenge be the only thing that can heal her broken heart? Book 1 of the series. Chapters 1-50 in App.