What Is The Latest Version Of The Textbook Of Software Engineering Ian Sommerville


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Software Engineering


Software Engineering

Author: Ian Sommerville

language: en

Publisher: Pearson Education India

Release Date: 2004


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Software Engineering presents a broad perspective on software systems engineering, concentrating on widely used techniques for developing large-scale systems. The objectives of this seventh edition are to include new material on iterative software development, component-based software engineering and system architectures, to emphasize that system dependability is not an add-on but should be considered at all stages of the software process, and not to increase the size of the book significantly. To this end the book has been restructured into 6 parts, removing the separate section on evolution as the distinction between development and evolution can be seen as artificial. New chapters have been added on: Socio-technical Systems A discussing the context of software in a broader system composed of other hardware and software, people, organisations, policies, procedures and laws. Application System Architectures A to teach students the general structure of application systems such as transaction systems, information systems and embedded control systems. The chapter covers 6 common system architectures with an architectural overview and discussion of the characteristics of these types of system. Iterative Software Development A looking at prototyping and adding new material on agile methods and extreme programming. Component-based Software Engineering A introducing the notion of a component, component composition and component frameworks and covering design with reuse. Software Evolution A revising the presentation of the 6th edition to cover re-engineering and software change in a single chapter. The book supports students taking undergraduate or graduate courses in software engineering, and software engineers in industry needing to update their knowledge

Software Engineering


Software Engineering

Author: Ian Sommerville

language: en

Publisher: Pearson Education

Release Date: 2007


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SOMMERVILLE Software Engineering 8 The eighth edition of the best-selling introduction to software engineering is now updated with three new chapters on state-of-the-art topics. New chapters in the 8th edition O Security engineering, showing youhow you can design software to resist attacks and recover from damage; O Service-oriented software engineering, explaininghow reusable web services can be used to develop new applications; O Aspect-oriented software development, introducing new techniques based on the separation of concerns. Key features O Includes the latest developments in software engineering theory and practice, integrated with relevant aspects of systems engineering. O Extensive coverage ofagile methods andreuse. O Integrated coverage of system safety, security and reliability - illustrating best practice in developing critical systems. O Two running case studies (an information system and a control system) illuminate different stages of thesoftware lifecycle. Online resources Visit www.pearsoned.co.uk/sommerville to access a full range of resources for students and instructors. In addition, a rich collection of resources including links to other web sites, teaching material on related courses and additional chapters is available at http: //www.software-engin.com. IAN SOMMERVILLE is Professor of Software Engineering at the University of St. Andrews in Scotland.

The Essentials of Modern Software Engineering


The Essentials of Modern Software Engineering

Author: Ivar Jacobson

language: en

Publisher: Morgan & Claypool

Release Date: 2019-07-19


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The first course in software engineering is the most critical. Education must start from an understanding of the heart of software development, from familiar ground that is common to all software development endeavors. This book is an in-depth introduction to software engineering that uses a systematic, universal kernel to teach the essential elements of all software engineering methods. This kernel, Essence, is a vocabulary for defining methods and practices. Essence was envisioned and originally created by Ivar Jacobson and his colleagues, developed by Software Engineering Method and Theory (SEMAT) and approved by The Object Management Group (OMG) as a standard in 2014. Essence is a practice-independent framework for thinking and reasoning about the practices we have and the practices we need. Essence establishes a shared and standard understanding of what is at the heart of software development. Essence is agnostic to any particular method, lifecycle independent, programming language independent, concise, scalable, extensible, and formally specified. Essence frees the practices from their method prisons. The first part of the book describes Essence, the essential elements to work with, the essential things to do and the essential competencies you need when developing software. The other three parts describe more and more advanced use cases of Essence. Using real but manageable examples, it covers the fundamentals of Essence and the innovative use of serious games to support software engineering. It also explains how current practices such as user stories, use cases, Scrum, and micro-services can be described using Essence, and illustrates how their activities can be represented using the Essence notions of cards and checklists. The fourth part of the book offers a vision how Essence can be scaled to support large, complex systems engineering. Essence is supported by an ecosystem developed and maintained by a community of experienced people worldwide. From this ecosystem, professors and students can select what they need and create their own way of working, thus learning how to create ONE way of working that matches the particular situation and needs.