What Are Vectors And Scalars

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Beginning Math and Physics for Game Programmers

Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly sophisticated technology. Through clear, step-by-step instructions, author Wendy Stahler covers the trigonometry snippets, vector operations, and 1D/2D/3D motion designers need to improve their level of game development.
University Physics

"The book is intended for students who are taking calculus concurrently with their physics courses"--Preface.
Vectors and Matrices

Vectors and Matrices provides a progressive approach to vectors and matrices. The first half of this book is devoted to geometry, introducing matrices through its association with geometry mappings, while the rest of the chapters focus on the importance of matrices in non-geometric situations, such as the theory of linear equations and eigenvector theory. The power of eigenvector theory and its application to some problems in biology, probability, and genetics are also reviewed. Other topics include the product of scalar and vector, vector equation of a line, linear dependence, three-dimensional mappings, and orthogonal matrices. The transpose of a matrix and vector, rectangular matrices, inverse of a square matrix, and eigenvectors of a matrix are likewise emphasized in this text. This publication is beneficial to students and researchers conducting work on vectors and matrices.