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Connectography


Connectography

Author: Parag Khanna

language: en

Publisher: Hachette UK

Release Date: 2016-04-19


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Which lines on the map matter most? It's time to reimagine how life is organized on Earth. In Connectography, Parag Khanna guides us through the emerging global network civilization in which mega-cities compete over connectivity and borders are increasingly irrelevant. Travelling across the world, Khanna shows how twenty-first-century conflict is a tug-of-war over pipelines and Internet cables, advanced technologies and market access. Yet Connectography also offers a hopeful vision of the future - beneath the chaos of a world that appears to be falling apart, a new foundation of connectivity is pulling it together.

Game Development with GameMaker Studio 2


Game Development with GameMaker Studio 2

Author: Sebastiano M. Cossu

language: en

Publisher: Apress

Release Date: 2019-09-02


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Create games from start to finish while learning game design and programming principles using the GameMaker Studio 2 game engine and GameMaker Language (GML). Game Development with GameMaker Studio 2 covers all aspects of game design and development from the initial idea to the final release, using an award-winning game engine. You learn how to create real-world video games based on classic and legendary video game genres. Each game project introduces and explains concepts of game development and design and coding principles, allowing you to build a wide set of skills while creating an exciting portfolio to kick-start a career in game development. Author Sebastiano Cossu teaches you to design levels in your games, draw sprites to populate your virtual worlds, program game objects for interaction with the player, incorporate custom music and sound effects, build GUIs for your menus and game interfaces, and support keyboard, mouse, and gamepad controls inyour projects. He shows you how to build cross-platform games to run on all desktop platforms (Windows, Linux, Mac OS) and publish them on the most popular game stores such as Steam, GOG, Humble Store, and Itch.io. What You’ll Learn Create games for different genres Master GameMaker Language (GML) programming Apply game design principles Delve into game programming patterns Who This Book is For Video game enthusiasts interested in game development and design. No prior programming experience is required.

Thrombopoiesis and Thrombopoietins


Thrombopoiesis and Thrombopoietins

Author: David Kuter

language: en

Publisher: Springer Science & Business Media

Release Date: 1997


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David Kuter and a host of leading international researchers summarize in one volume all the knowledge of thrombopoietins (TPO) available today. The distinguished experts review the history of the search to discover TPO, describe the molecular and biological characteristics of this new molecule, and present the results of the preclinical animal experiments that will guide clinical use of this new hormone. Along the way they provide the most recent and comprehensive guide to the biology of megakaryocytes and platelets.