Vray 7 For 3ds Max 2022 Crack


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Autodesk 3ds Max 2018: A Comprehensive Guide, 18th Edition


Autodesk 3ds Max 2018: A Comprehensive Guide, 18th Edition

Author: Prof. Sham Tickoo

language: en

Publisher: CADCIM Technologies

Release Date: 2017-08-29


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Autodesk 3ds Max 2018: A Comprehensive Guide aims at harnessing the power of Autodesk 3ds Max for modelers, animators, and designers. The book caters to the needs of both the novice and the advanced users of 3ds Max. Keeping in view the varied requirements of the users, the book first introduces the basic features of 3ds Max 2018 and then gradually progresses to cover the advanced 3D models and animations. In this book, two projects based on the tools and concepts covered in the book have been added to enhance the knowledge of users. This book will help you unleash your creativity, thus helping you create stunning 3D models and animations. The book will help the learners transform their imagination into reality with ease. Also, it takes the users across a wide spectrum of animations through progressive examples, numerous illustrations, and ample exercises. Salient Features Consists of 18 chapters and 1 project that are organized in a pedagogical sequence covering various aspects of modeling, texturing, lighting, and animation. The author has followed the tutorial approach to explain various concepts of modeling, texturing, lighting, and animation. The first page of every chapter summarizes the topics that are covered in it. Step-by-step instructions that guide the users through the learning process. Additional information is provided throughout the book in the form of notes and tips. Self-Evaluation test and Review Questions are given at the end of each chapter so that the users can assess their knowledge. Table of Contents Chapter 1: Introduction to Autodesk 3ds Max 2018 Chapter 2: Standard Primitives Chapter 3: Extended Primitives Chapter 4: Working with Architectural Objects Chapter 5: Splines and Extended Splines Chapter 6: Modifying Splines Chapter 7: Materials and Maps Chapter 8: Modifying 3D Mesh Objects Chapter 9: Graphite Modeling Technique Chapter 10: NURBS Modeling Chapter 11: Compound Objects Chapter 12: Modifiers Chapter 13: Lights and Cameras Chapter 14: Animation Basics Chapter 15: Systems, Hierarchy, and Kinematics Chapter 16: Rigid Body Dynamics and Helpers Chapter 17: Particle Systems and Space Warps-I (For free download) Chapter 18: Particle Systems and Space Warps-II (For free download) Project 1: Creating a Diner Index

Autodesk 3ds Max 2016 Essentials


Autodesk 3ds Max 2016 Essentials

Author: Dariush Derakhshani

language: en

Publisher: John Wiley & Sons

Release Date: 2015-07-31


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Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. Model your character with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

How to Draw Bold Manga Characters


How to Draw Bold Manga Characters

Author: Ebimo,

language: en

Publisher: Tuttle Publishing

Release Date: 2022-03-01


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Elevate your manga drawings to the next level with help from a Japanese professional! Manga drawing expert and author Ebimo is an action film junkie who taught herself to draw by studying martial arts films. In this book, she brings those techniques, tips, and tricks to you! Learn how to draw every detail of exciting action characters--from the muscles used in fight scenes to the 3-D arc of a flying frontal kick. What sets Ebimo apart is her fusion of the basics of figure drawing and proper posing with cutting-edge digital-age illustration and coloration techniques. Artists working on paper or a screen will learn to bring greater depth and complexity to their characters with these expert tutorials. This all-in-one guide is unlike any other, offering: Dual-format step-by-step tutorials for those who draw on paper, on screen, or both Up-close "studio visits" where you can follow along as characters are drawn An essential reference guide to all the key poses in action scenes and sequences Dynamic full-color examples with single, dual and multiple characters Over 1,350 sample illustrations to study and learn from! How to Draw Bold Manga Characters presents the best of both worlds--hand-drawn detail with digital dynamics--in one essential volume. *Recommended for artists 14 and up*