Volumetric Discrete Geometry

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Volumetric Discrete Geometry

Volume of geometric objects plays an important role in applied and theoretical mathematics. This is particularly true in the relatively new branch of discrete geometry, where volume is often used to find new topics for research. Volumetric Discrete Geometry demonstrates the recent aspects of volume, introduces problems related to it, and presents methods to apply it to other geometric problems. Part I of the text consists of survey chapters of selected topics on volume and is suitable for advanced undergraduate students. Part II has chapters of selected proofs of theorems stated in Part I and is oriented for graduate level students wishing to learn about the latest research on the topic. Chapters can be studied independently from each other. Provides a list of 30 open problems to promote research Features more than 60 research exercises Ideally suited for researchers and students of combinatorics, geometry and discrete mathematics
Volumetric Discrete Geometry

"Volume of geometric objects was studied by ancient Greek mathematicians. In discrete geometry, a relatively new branch of geometry, volume plays a significant role in generating topics for research. Part I consists of survey chapters of selected topics on volume and Part II consisting of chapters of selected proofs of theorems stated in Part I.""--
Discrete Geometry for Computer Imagery

Author: Serge Miguet
language: en
Publisher: Springer Science & Business Media
Release Date: 1996-11-06
This book constitutes the refereed proceedings of the 6th International Workshop on Discrete Geometry for Computer Imagery, DGCI'96, held in Lyon, France, in November 1996. Computer imaging essentially depends on discrete models for coding, processing, recognition, representation, etc. The volume presents 24 revised full papers selected from 41 submissions together with 3 invited contributions and a tutorial paper, which bridges the gap between theory and practice. The issues addressed are topology, geometry, shape representation, 3D surfaces and volumes, models for discrete space, image transformation and generation.