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Web Style Guide: Basic Design Principles For Creating Web Sites


Web Style Guide: Basic Design Principles For Creating Web Sites

Author: P.J. Lynch, S. Horton

language: en

Publisher: Universities Press

Release Date: 1999


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This essential guide for web site desiners offers clear, concise advice on creating well designed and effective web sites and pages. Focusing on the interface andgraphic design principles that underlie the best web site design, the book provides expert guidance on issues ranging from planning and organizing goals, to design strategies for a site, to the elements of individual page design.

Building an RPG with Unreal


Building an RPG with Unreal

Author: Steve Santello

language: en

Publisher: Packt Publishing Ltd

Release Date: 2016-01-28


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Get to grips with building the foundations of an RPG using Unreal Engine 4 About This Book Utilize a mixture of C++, Blueprints, and UMG to create a role playing game (RPG) efficiently Create reusable code chunks and elements that can easily be integrated into other games A cost effective, step-by-step guide to building and customizing an entire framework for your RPG Who This Book Is For If you are new to Unreal Engine and always wanted to script an RPG, you are this book's target reader. The lessons assume you understand the conventions of RPG games and have some awareness of the basics of using the Unreal editor to build level. What You Will Learn Program gameplay elements in C++ in Unreal Create custom game data for entities such as players and enemies Create a turn-based combat engine Design menu systems and blueprint logic Create an NPC and dialog system Integrate equipment and items Develop the foundations of a saving and loading system In Detail Now that Unreal Engine 4 has become one of the most cutting edge game engines in the world, developers are looking for the best ways of creating games of any genre in the engine. This book will lay out the foundation of creating a turn-based RPG in Unreal Engine 4. The book starts by walking you through creating a turn-based battle system that can hold commands for party members and enemies. You'll get your hands dirty by creating NPCs such as shop owners, and important mechanics, that make up every RPG such as a currency system, inventory, dialogue, and character statistics. Although this book specifically focuses on the creation of a turn-based RPG, there are a variety of topics that can be utilized when creating many other types of genres. By the end of the book, you will be able to build upon core RPG framework elements to create your own game experience. Style and approach You will follow a series of lessons detailing the elements that contribute to an RPG. By the end of the book, you will have considerably leveled up your ability to make your own game

Microsoft .NET


Microsoft .NET

Author: Hitesh Seth

language: en

Publisher: Sams Publishing

Release Date: 2003


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.NET Kick Start is the book for developers interested in making the jump to .NET, working programmers already familiar with another programming language or the previous version of Visual Studio. .NET Kick Start speeds through basic concepts and focuses on practical examples and benefits of moving to .NET. The book includes explanations of the .NET Framework, the Visual Studio programming tools, Web Services, mobile .NET, security, enterprise servers, and how to migrate from Visual Studio 6 and COM. Full of code examples, tips and professional insights, this book provides maximum learning with minimum investment of time and effort.