Visual Basic Net Codemaster S Library

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Visual Basic .NET Codemaster's Library

Author: Matt Tagliaferri
language: en
Publisher: John Wiley & Sons
Release Date: 2006-02-20
Microsoft's new .NET version of Visual Basic is its most radical revamping of the product since it was first released. Even if you know your way around VB6, the latest version presents special challenges. There are some new ways of doing things, some new things to do, and a new environment in which to work. With a few tips and tricks from expert Matt Tagliaferri, however, you'll be well on your way to VB.NET mastery. Visual Basic .NET Codemaster's Library offers a collection of 99 clear, concise programming examples, which show you how to use VB.NET and Visual Studio .NET to make the most of functionality available for the first time in the .NET Framework. You can begin with any topic and read only the ones that matter to you. Each topic provides a solution that you can incorporate into your own work, in areas ranging from garbage collection to database transactions, from memory management to XML Web Services. You even get coverage of mixing C# and VB.NET in the same application. Taken together, the tips in this book help you make the transition to thinking and working effectively within the object-oriented world of .NET.
Learn VB .NET Through Game Programming

Beginning programmers often motivate themselves by creating a first project in a subject that they are interested in. Many young programmers are interested in game programming. Learn VB .NET Through Game Programming is a self-paced learning tutorial designed to help any developer master the basics of object-oriented programming (OOP) with Microsoft Visual Basic .NET. Unlike other books on OOP, this easy-to-understand book provides readers with peer-level language, while illustrating concepts with definitive and intuitive game programming examples. Teaches object-oriented programming quickly and easily Game examples make for fun learning Shows both the wrong way and the right way through an intuitive and innovative approach to learning Written in a peer-to-peer language, easily accessible to young coders
Cocoon 2 Programming

Thanks to the tireless efforts of open-source developers, Cocoon has quickly gained visibility as the preeminent XML-based Web publishing framework. Unfortunately, its documentation remains a significant shortcoming. If you're new to Cocoon, gaining a sense of exactly what you can do with it can be difficult, and actually getting started can be even harder. Cocoon 2 Programming: Web Publishing with XML and Java clearly explains the value of Cocoon and helps you build on your familiarity with XML and Java Servlets as you design, build, and implement a range of Cocoon applications. You'll begin by learning to control presentation for various platforms, both wired and wireless. Then you'll move on to Cocoon's capabilities for logic control and content management, using both sitemaps and XSP to create a site dynamically generated from a variety of data sources and types. As you'll see, Cocoon also supports powerful organizing techniques known as design patterns, and you'll master their use in both presentation and content generation. These are essential tools for the planning of your site; for after it's implemented, you'll command powerful techniques for site management and optimization. The Web's dependence on XML is growing rapidly--and with it the list of companies that have adopted Cocoon. Is Cocoon for you? Cocoon 2 Programming will guide you through your decision and far beyond, providing all the assistance you need to build a dynamic, XML-based site--and keep moving into the future.