Virtual Immersive And 3d Learning Spaces Emerging Technologies And Trends


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Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends


Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends

Author: Hai-Jew, Shalin

language: en

Publisher: IGI Global

Release Date: 2010-09-30


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Virtual Immersive and 3D Learning Spaces: Emerging Technologies helps push the conceptual and applied boundaries of virtual immersive learning. Virtual immersive spaces bring with them plenty of promise, of sensory information-rich learning experiences that will enable a much wider range of experiential learning and training—delivered to computer desktops, augmented reality spaces, digital installations, and mobile projective devices. This work explains how these spaces may be exploited for effective learning in terms of the technologies, pedagogical strategies, and directions.

Augmented Reality and Virtual Reality


Augmented Reality and Virtual Reality

Author: M. Claudia tom Dieck

language: en

Publisher: Springer Nature

Release Date: 2021-05-04


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This book features the latest research in the area of immersive technologies, presented at the 6th International Augmented Reality and Virtual Reality Conference, held in online in 2020. Bridging the gap between academia and industry, it presents the state of the art in augmented reality (AR) and virtual reality (VR) technologies and their applications in various industries such as marketing, education, health care, tourism, events, fashion, entertainment, retail and the gaming industry. The book is a collection of research papers by prominent AR and VR scholars from around the globe. Covering the most significant topics in the field of augmented and virtual reality and providing the latest findings, it is of interest to academics and practitioners alike.

Immersive Environments, Augmented Realities, and Virtual Worlds


Immersive Environments, Augmented Realities, and Virtual Worlds

Author: Steven D'Agustino

language: en

Publisher:

Release Date: 2013


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Applications of immersive environments, virtual worlds, and augmented reality have significant implications for how teaching and learning are achieved in contemporary education. This brings together current research and performance in trends in education. While examining cyber behavior and the use of virtual worlds, immersive technologies and augmented realities aim to improve teaching and enhancing learning.