Virtual And Augmented Reality Methods In Neuroscience And Neuropathology

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Virtual and Augmented Reality methods in Neuroscience and Neuropathology

This eBook is a collection of articles from a Frontiers Research Topic. Frontiers Research Topics are very popular trademarks of the Frontiers Journals Series: they are collections of at least ten articles, all centered on a particular subject. With their unique mix of varied contributions from Original Research to Review Articles, Frontiers Research Topics unify the most influential researchers, the latest key findings and historical advances in a hot research area! Find out more on how to host your own Frontiers Research Topic or contribute to one as an author by contacting the Frontiers Editorial Office: frontiersin.org/about/contact.
NEUROTECHNOLOGY

In the not-so-distant future, humanity faces a monumental shift thanks to neurotechnology. This book delves into the impact of mind technology on our society, from medicine to ethics, and economics to culture. Through captivating stories and detailed studies, readers will discover how neurotechnology is revolutionizing the way we live, work, and interact. What does it mean to be human in an era where the boundaries between mind and machine blur? This book not only provides an in-depth look at scientific advancements but also raises crucial questions about the future of our species.
Virtual Reality in Behavioral Neuroscience: New Insights and Methods

Author: Christopher Maymon
language: en
Publisher: Springer Nature
Release Date: 2023-09-28
Virtual Reality (VR) is a rapidly maturing technology that offers new and unique solutions to otherwise intractable problems in the study of cognition, behavior and neuroscience. VR removes many of the constraints imposed by laboratory paradigms, allowing us to track cognitive, behavioral and brain responses to naturalistic (or even impossible) situations without sacrificing experimental control. But VR is not a tool that can be swiftly and effortlessly integrated into existing research pipelines; currently, the benefits of VR are accompanied by a host of methodological challenges and important practical considerations. To help navigate this new methodology, this volume provides a balanced review of both the exciting new findings emerging from VR labs and the challenges and limitations that are part and parcel of VR research. This volume is an important first step toward establishing a standardised methodology for conducting research in VR. To this end, the volume provides a wealth of practical advice for researchers who are new to the technology. This volume is authored by an interdisciplinary team of VR researchers including computer scientists, engineers, psychologists and neuroscientists. It highlights current research in the field to demonstrate how VR advances our understanding of the mind, while also providing groundbreaking solutions in applied domains.