View Based 3 D Object Retrieval

Download View Based 3 D Object Retrieval PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get View Based 3 D Object Retrieval book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages.
View-based 3-D Object Retrieval

Content-based 3-D object retrieval has attracted extensive attention recently and has applications in a variety of fields, such as, computer-aided design, tele-medicine,mobile multimedia, virtual reality, and entertainment. The development of efficient and effective content-based 3-D object retrieval techniques has enabled the use of fast 3-D reconstruction and model design. Recent technical progress, such as the development of camera technologies, has made it possible to capture the views of 3-D objects. As a result, view-based 3-D object retrieval has become an essential but challenging research topic. View-based 3-D Object Retrieval introduces and discusses the fundamental challenges in view-based 3-D object retrieval, proposes a collection of selected state-of-the-art methods for accomplishing this task developed by the authors, and summarizes recent achievements in view-based 3-D object retrieval. Part I presents an Introduction to View-based 3-D Object Retrieval, Part II discusses View Extraction, Selection, and Representation, Part III provides a deep dive into View-Based 3-D Object Comparison, and Part IV looks at future research and developments including Big Data application and geographical location-based applications. - Systematically introduces view-based 3-D object retrieval, including problem definitions and settings, methodologies, and benchmark testing beds - Discusses several key challenges in view-based 3-D object retrieval, and introduces the state-of-the-art solutions - Presents the progression from general image retrieval techniques to view-based 3-D object retrieval - Introduces future research efforts in the areas of Big Data, feature extraction, and geographical location-based applications
3D Object Processing

Author: Jean-Luc Dugelay
language: en
Publisher: John Wiley & Sons
Release Date: 2008-07-31
The arrival, and continuing evolution, of high quality 3D objects has been made possible by recent progress in 3D scanner acquisition and 3D graphics rendering. With this increasing quality comes a corresponding increase in the size and complexity of the data files and the necessity for advances in compression techniques. Effective indexing to facilitate the retrieval of the 3D data is then required to efficiently store, search and recapture the objects that have been compressed. The application of 3D images in fields such as communications, medicine and the military also calls for copyright protection, or watermarking, to secure the data for transmission. Written by expert contributors, this timely text brings together the three important and complementary topics of compression, retrieval and watermarking techniques for 3D objects. 3D object processing applications are developing rapidly and this book tackles the challenges and opportunities presented, focusing on the secure transmission, sharing and searching of 3D objects on networks, and includes: an introduction to the commonly used 3D representation schemes; the characteristics, advantages and limitations of polygonal meshes, surface based models and volumetric models; 3D compression techniques; the 3D coding and decoding schemes for reducing the size of 3D data to reduce transmission time and minimize distortion; state of the art responses to the intrinsic challenges of building a 3D-model search engine, considering view-based, structural and full-3D approaches; watermarking techniques for ensuring intellectual property protection and content security without altering the visual quality of the 3D object. 3D Object Processing: Compression, Indexing and Watermarking is an invaluable resource for graduate students and researchers working in signal and image processing, computer aided design, animation and imaging systems. Practising engineers who want to expand their knowledge of 3D video objects, including data compression, indexing, security, and copyrighting of information, will also find this book of great use.
Sensors and Techniques for 3D Object Modeling in Underwater Environments

This book is a printed edition of the Special Issue "Sensors and Techniques for 3D Object Modeling in Underwater Environments" that was published in Sensors