Using Boundary Objects To Enable Cross Border Collaboration In Software Development


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Using Boundary Objects to Enable Cross-Border Collaboration in Software Development


Using Boundary Objects to Enable Cross-Border Collaboration in Software Development

Author: Maike Winkler

language: en

Publisher: Cuvillier Verlag

Release Date: 2016-07-28


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To date, the way in which software is developed has undergone considerable changes. It is well known that successful software development projects require diverse team members with specialized knowledge pools to leverage each other’s knowledge, solve problems and produce ideas collaboratively to accomplish software development tasks. While these specialized pools of knowledge are essential for software development, they create knowledge boundaries which impede cross-border communication and collaboration. Addressing such knowledge boundaries is particularly difficult when clients outsource software development projects to external vendors in offshore regions. The knowledge asymmetries between client and vendor employees are often extreme and they are geographically distributed. The three research papers included in this book provide a better understanding of how and why knowledge boundaries can be bridged and how co-created ideas can be generated over time. The implications for successful software development projects in offshore settings are highly relevant for theory and practice.

Digital Formations


Digital Formations

Author: Robert Latham

language: en

Publisher: Princeton University Press

Release Date: 2009-09-19


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Computer-centered networks and technologies are reshaping social relations and constituting new social domains on a global scale, from virtually borderless electronic markets and Internet-based large-scale conversations to worldwide open source software development communities, transnational corporate production systems, and the global knowledge-arenas associated with NGO networks. This book explores how such "digital formations" emerge from the ever-changing intersection of computer-centered technologies and the broad range of social contexts that underlie much of what happens in cyberspace. While viewing technologies fundamentally in social rather than technical terms, Digital Formations nonetheless emphasizes the importance of recognizing the specific technical capacities of digital technologies. Importantly, it identifies digital formations as a new area of study in the social sciences and in thinking about globalization. The ten chapters, by leading scholars, examine key social, political, and economic developments associated with these new configurations of organization, space, and interaction. They address the operation of digital formations and their implications for the development of longstanding institutions and for their wider contexts and fields, and they consider the political, economic, and other forces shaping those formations and how the formations, in turn, are shaping such forces. Following a conceptual introduction by the editors are chapters by Hayward Alker, Jonathan Bach and David Stark, Lars-Erik Cederman and Peter A. Kraus, Dieter Ernst, D. Linda Garcia, Doug Guthrie, Robert Latham, Warren Sack, Saskia Sassen, and Steven Weber.

The Object Primer


The Object Primer

Author: Scott W. Ambler

language: en

Publisher: Cambridge University Press

Release Date: 2004-03-22


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Scott Ambler, award-winning author of Building Object Applications that Work, Process Patterns, and More Process Patterns, has revised his acclaimed first book, The Object Primer. Long prized in its original edition by both students and professionals as the best introduction to object-oriented technology, this book has all modeling notation rewritten in UML 2.0. All chapters have been revised to take advantage of Agile Modeling (AM), which is presented in the new chapter 2 along with other important modeling techniques. Review questions at the end of each chapter allow readers to test their newly acquired knowledge. In addition, the author takes time to reflect on the lessons learned over the past few years by discussing the proven benefits and drawbacks of the technology. This is the perfect book for any software development professional or student seeking an introduction to the concepts and terminology of object technology.


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