User Interfaces In C


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User Interfaces in C#


User Interfaces in C#

Author: Matthew MacDonald

language: en

Publisher: Apress

Release Date: 2008-01-01


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User Interfaces in C#: Windows Forms and Custom Controls goes beyond simply covering the Windows Forms namespaces by combining a careful treatment of the API with a detailed discussion of good user-interface design principles. The combination will show you how to create the next generation of software applications using the .NET Framework. After reading User Interfaces in C#: Windows Forms and Custom Controls, you'll know how to design state-of-the-art application interfaces, as well as how to extend .NET controls, create data-binding strategies, program graphics, and much more. This book contains the following: An overview of how to design elegant user interfaces the average user can understand. A comprehensive examination of the user interface controls and classes in .NET. Best practices and design tips for coding user interfaces and integrating help Although this book isn't a reference, it does contain detailed discussions about every user interface element you'll use on a regular basis. But you won't just learn how to use .NET controlsyou'll learn how and why to extend them, with owner-drawn menus, irregularly shaped forms, and custom controls tailored for specific types of data. As a developer, you need to know more than how to add a control to a window. You also need to know how to create an entire use interface framework that's scalable, flexible, and reusable.

User Interfaces in C and C++


User Interfaces in C and C++

Author: Mark Dennis Goodwin

language: en

Publisher:

Release Date: 1992


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User Interfaces for All


User Interfaces for All

Author: Constantine Stephanidis

language: en

Publisher: CRC Press

Release Date: 2019-03-30


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User Interfaces for All is the first book dedicated to the issues of Universal Design and Universal Access in the field of Human-Computer Interaction (HCI). Universal Design (or Design for All) is an inclusive and proactive approach seeking to accommodate diversity in the users and usage contexts of interactive products, applications, and services, starting from the design phase of the development life cycle. The ongoing paradigm shift toward a knowledge-intensive information society is already bringing about radical changes in the way people work and interact with each other and with information. The requirement for Universal Design stems from the growing impact of the fusion of the emerging technologies, and from the different dimensions of diversity, which are intrinsic to the information society. This book unfolds the various aspects of this ongoing evolution from a variety of viewpoints. It's a collection of 30 chapters written by leading international authorities, affiliated with academic, research, and industrial organizations, and non-market institutions. The book provides a comprehensive overview of the state of the art in the field, and includes contributions from a variety of theoretical and applied disciplines and research themes. This book can also be used for teaching purposes in HCI courses at the undergraduate as well as graduate level. Students will be introduced to the human-, organizational-, and technology-oriented dimensions that call for a departure from traditional approaches to user interface development. Students will also get an overview of novel methods, techniques, tools, and frameworks for the design, implementation, and evaluation of user interfaces that are universally accessible and usable by the broadest possible end-user population. This comprehensive book is targeted to a broad readership, including HCI researchers, user interface designers, computer scientists, software engineers, ergonomists and usability engineers, Human Factors researchers and practitioners, organizational psychologists, system/product designers, sociologists, policy- and decision makers, scientists in government, industry and education, as well as assistive technology and rehabilitation experts.