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Perl Hacks


Perl Hacks

Author: Chromatic

language: en

Publisher: "O'Reilly Media, Inc."

Release Date: 2006-05-08


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With more than a million dedicated programmers, Perl has proven to be the best computing language for the latest trends in computing and business. While other languages have stagnated, Perl remains fresh, thanks to its community-based development model, which encourages the sharing of information among users. This tradition of knowledge-sharing allows developers to find answers to almost any Perl question they can dream up. And you can find many of those answers right here in Perl Hacks. Like all books in O'Reilly's Hacks Series, Perl Hacks appeals to a variety of programmers, whether you're an experienced developer or a dabbler who simply enjoys exploring technology. Each hack is a short lesson--some are practical exercises that teach you essential skills, while others merely illustrate some of the fun things that Perl can do. Most hacks have two parts: a direct answer to the immediate problem you need to solve right now and a deeper, subtler technique that you can adapt to other situations. Learn how to add CPAN shortcuts to the Firefox web browser, read files backwards, write graphical games in Perl, and much more. For your convenience, Perl Hacks is divided by topic--not according toany sense of relative difficulty--so you can skip around and stop at any hack you like. Chapters include: Productivity Hacks User Interaction Data Munging Working with Modules Object Hacks Debugging Whether you're a newcomer or an expert, you'll find great value in Perl Hacks, the only Perl guide that offers somethinguseful and fun for everyone.

Knowledge Technology


Knowledge Technology

Author: Dickson Lukose

language: en

Publisher: Springer

Release Date: 2012-08-16


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This book constitutes the refereed proceedings of the Third Knowledge Technology Week, KTW 2011, held in Kajang, Malaysia, in July 2011. The 29 revised full papers presented together with 9 short papers were carefully reviewed and selected from 105 submissions. KTW 2011 consisted of a number of co-located events. This volume contains selected papers from the proceedings of the Third Malaysian Joint Conference on Artificial Intelligence (MJCAI 2011), the Third Semantic Technology and Knowledge Engineering (STAKE 2011), and the International Workshop on Semantic Agents (IWSA 2012).

Introduction to Programming and Problem-Solving Using Scala


Introduction to Programming and Problem-Solving Using Scala

Author: Mark C. Lewis

language: en

Publisher: CRC Press

Release Date: 2016-10-14


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Praise for the first edition: "The well-written, comprehensive book...[is] aiming to become a de facto reference for the language and its features and capabilities. The pace is appropriate for beginners; programming concepts are introduced progressively through a range of examples and then used as tools for building applications in various domains, including sophisticated data structures and algorithms...Highly recommended. Students of all levels, faculty, and professionals/practitioners.—D. Papamichail, University of Miami in CHOICE Magazine Mark Lewis’ Introduction to the Art of Programming Using Scala was the first textbook to use Scala for introductory CS courses. Fully revised and expanded, the new edition of this popular text has been divided into two books. Introduction to Programming and Problem-Solving Using Scala is designed to be used in first semester college classrooms to teach students beginning programming with Scala. The book focuses on the key topics students need to know in an introductory course, while also highlighting the features that make Scala a great programming language to learn. The book is filled with end-of-chapter projects and exercises, and the authors have also posted a number of different supplements on the book website. Video lectures for each chapter in the book are also available on YouTube. The videos show construction of code from the ground up and this type of "live coding" is invaluable for learning to program, as it allows students into the mind of a more experienced programmer, where they can see the thought processes associated with the development of the code. About the Authors Mark Lewis is a Professor at Trinity University. He teaches a number of different courses, spanning from first semester introductory courses to advanced seminars. His research interests included simulations and modeling, programming languages, and numerical modeling of rings around planets with nearby moons. Lisa Lacher is an Assistant Professor at the University of Houston, Clear Lake with over 25 years of professional software development experience. She teaches a number of different courses spanning from first semester introductory courses to graduate level courses. Her research interests include Computer Science Education, Agile Software Development, Human Computer Interaction and Usability Engineering, as well as Measurement and Empirical Software Engineering.