Unity 4 X Game Development By Example Beginner S Guide


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Unity 4.x Game Development by Example Beginner's Guide


Unity 4.x Game Development by Example Beginner's Guide

Author: Ryan Henson Creighton

language: en

Publisher: Packt Publishing Ltd

Release Date: 2013-12-26


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This is a practical and light-hearted guide to get to grips with creating your first games, with easy-to-follow, step-by-step tutorials using the award winning Unity engine. If you’ve ever wanted to enter the world of independent game development but have no prior knowledge of programming or game development, then this is the book for you. Game developers transitioning from other tools like GameMaker and Flash will find this a useful tool to get them up to speed on the Unity engine, as will anyone who has never handled the Unity engine before.

Unity 3.x Game Development by Example


Unity 3.x Game Development by Example

Author: Ryan Henson Creighton

language: en

Publisher: Packt Publishing Ltd

Release Date: 2011-09-01


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A seat-of-your-pants manual for building fun, groovy little games quickly with Unity 3.x.

Learning C# by Developing Games with Unity 3D


Learning C# by Developing Games with Unity 3D

Author: Terry Norton

language: en

Publisher: Packt Publishing Ltd

Release Date: 2013-09-25


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This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.