Troublemaker Game

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Troublemakers

The political crises and upheavals of our age often originate from the periphery rather than the center of power. Figures like Edward Snowden, Julian Assange, and Chelsea Manning acted in ways that disrupted power, revealing truths that those in power wanted to keep hidden. They are thorns in the side of power, troublemakers in the eyes of the powerful, though their actions may be valuable and lead to positive changes. In this important new book, Dieter Thomä examines the crucial but often overlooked function of these figures on the margins of society, developing a philosophy of troublemakers from the seventeenth century to the present day. Thomä takes as his starting point Hobbes’s idea of the puer robustus (literally “stout boy”), meaning a figure who rebels against order and authority. While Hobbes saw the puer robustus as a threat, he also recognized the potential, in the right conditions, for figures to rise up and become agents of positive change. Building on this notion, Thomä provides a rich survey of intellectuals who have been inspired by this idea over the past 300 years, from Rousseau, Diderot, Schiller, Victor Hugo, Marx, and Freud to Carl Schmitt, Leo Strauss, and Horkheimer, right up to the recent work of Badiou and Agamben. In doing so, he develops a typology of the puer robustus and a means by which we can evaluate and assess the troublemakers of our own times. Thomä shows that troublemakers are an inescapable part of modernity, for as soon as social and political boundaries are defined, there will always be figures challenging them from the margins. This book will be of great interest not only to students and scholars in the humanities and social sciences but to anyone seeking to understand the crucial impact of these liminal figures on our world today.
Game Theory for Political Scientists

Author: James D. Morrow
language: en
Publisher: Princeton University Press
Release Date: 2020-05-05
Game theory is the mathematical analysis of strategic interaction. In the fifty years since the appearance of von Neumann and Morgenstern's classic Theory of Games and Economic Behavior (Princeton, 1944), game theory has been widely applied to problems in economics. Until recently, however, its usefulness in political science has been underappreciated, in part because of the technical difficulty of the methods developed by economists. James Morrow's book is the first to provide a standard text adapting contemporary game theory to political analysis. It uses a minimum of mathematics to teach the essentials of game theory and contains problems and their solutions suitable for advanced undergraduate and graduate students in all branches of political science. Morrow begins with classical utility and game theory and ends with current research on repeated games and games of incomplete information. The book focuses on noncooperative game theory and its application to international relations, political economy, and American and comparative politics. Special attention is given to models of four topics: bargaining, legislative voting rules, voting in mass elections, and deterrence. An appendix reviews relevant mathematical techniques. Brief bibliographic essays at the end of each chapter suggest further readings, graded according to difficulty. This rigorous but accessible introduction to game theory will be of use not only to political scientists but also to psychologists, sociologists, and others in the social sciences.