Trends On Active Learning Methods And Emerging Learning Technologies


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Trends on Active Learning Methods and Emerging Learning Technologies


Trends on Active Learning Methods and Emerging Learning Technologies

Author: Francisco José García-Peñalvo

language: en

Publisher: Springer Nature

Release Date: 2022-12-01


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This book uncovers the crucial issues in learning technologies in this digital transformation moment, specifically within the COVID-19 umbrella effects. Remote learning, educational technologies, or distance learning are usually used topics by teachers, students, and researchers because the educational context should be transformed and even reinvented itself drastically. Technologies have been used more intensively in the last year than during the last decade. However, what is the effect of these "new" technologies on the teaching and learning methodologies? Are teachers and students fully digital competent to integrate these technologies in their teaching and learning activities? In this book, the authors claim to go forward that the online teaching conception to replicate the face-to-face teaching through a camera. They propose adapting the active methodologies to the online or hybrid context, which is a challenge that must be corroborated with rigorous educational research.

Learning and Collaboration Technologies


Learning and Collaboration Technologies

Author: Panayiotis Zaphiris

language: en

Publisher: Springer Nature

Release Date: 2024-06-10


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This three-volume set LNCS 14722-14724 constitutes the thoroughly refereed proceedings of the 11th International Conference, LCT 2024, held as part of the 26th International Conference on Human-Computer Interaction, HCI International 2024 (HCII 2024), was held as a hybrid event in Washington DC, USA, during June/July 2024. The total of 1271 papers and 309 posters included in the HCII 2023 proceedings was carefully reviewed and selected from 5108 submissions. The LCT 2024 conference addresses theoretical foundations, design, and implementation, as well as effectiveness and impact issues related to interactive technologies for learning and collaboration, including design methodologies, developments and tools, theoretical models, learning design or learning experience (LX) design, as well as technology adoption and use in formal, non-formal and informal educational contexts.

Proceedings of TEEM 2023


Proceedings of TEEM 2023

Author: José Alexandre de Carvalho Gonçalves

language: en

Publisher: Springer Nature

Release Date: 2024-08-04


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This proceedings volume presents outstanding advances, with a multidisciplinary perspective, in the technological ecosystems that support Knowledge Society building and development. With its learning technology-based focus using a transversal approach, TEEM is divided into thematic and highly cohesive tracks, each of which is oriented to a specific community of interest, including researchers, professionals and students. Informatics and Education are the central issues in the conference tracks, including broad-scope research areas, such as Educational Assessment and Orientation, Human-Computer Interaction, eLearning, Computers in Education, Communication Media and Education, Medicine and Education, Learning Analytics, Engineering Education, Robotics in Education, Mechatronics, Diversity in Education, Gamification and Games for Learning.